// Copyright 2020 Google LLC // // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. // You may obtain a copy of the License at // // http://www.apache.org/licenses/LICENSE-2.0 // // Unless required by applicable law or agreed to in writing, software // distributed under the License is distributed on an "AS IS" BASIS, // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. // See the License for the specific language governing permissions and // limitations under the License. syntax = "proto3"; package google.actions.sdk.v2.conversation; import "google/protobuf/struct.proto"; option go_package = "google.golang.org/genproto/googleapis/actions/sdk/v2/conversation;conversation"; option java_multiple_files = true; option java_outer_classname = "CanvasProto"; option java_package = "com.google.actions.sdk.v2.conversation"; // Represents an Interactive Canvas response to be sent to the user. // This can be used in conjunction with the "first_simple" field in the // containing prompt to speak to the user in addition to displaying a // interactive canvas response. The maximum size of the response is 50k bytes. message Canvas { // URL of the interactive canvas web app to load. If not set, the url from // current active canvas will be reused. string url = 1; // Optional. JSON data to be passed through to the immersive experience // web page as an event. // If the "override" field in the containing prompt is "false" data values // defined in this Canvas prompt will be added after data values defined in // previous Canvas prompts. repeated google.protobuf.Value data = 4; // Optional. Default value: false. bool suppress_mic = 3; // If `true` the canvas application occupies the full screen and won't // have a header at the top. A toast message will also be displayed on the // loading screen that includes the Action's display name, the developer's // name, and instructions for exiting the Action. Default value: `false`. bool enable_full_screen = 8; }