[package] name = "wgpu-biolerless" version = "0.1.2" edition = "2021" license = "MIT OR Apache-2.0" description = "Use WGPU for your graphical application but without the usual biolerplate" repository = "https://github.com/terrarier2111/wgpu-boilerless" readme = "README.md" keywords = ["wgpu", "gpu", "gamedev", "graphics"] categories = ["graphics", "rendering", "game-development"] # See more keys and their definitions at https://doc.rust-lang.org/cargo/reference/manifest.html [features] # Implements the WindowSize trait for winit's Window winit = ["dep:winit"] # Certain functions will take an additional debug label argument debug_labels = [] [dependencies] wgpu = "0.13.1" bytemuck = { version = "1.12.0", features = ["derive"] } parking_lot = "0.12.1" anyhow = "1.0.61" raw-window-handle = "0.4.3" winit = { version = "0.27.2", optional = true }