[package] name = "wgsl-inline" version = "0.2.1" edition = "2021" license = "MIT" description = "A macro used to embed WGSL within Rust." homepage = "https://github.com/LucentFlux/wgsl-inline" repository = "https://github.com/LucentFlux/wgsl-inline" readme = "README.md" keywords = ["gamedev", "graphics", "wgsl", "wgpu", "shader"] categories = ["game-development", "graphics"] include = ["/Cargo.toml", "/LICENSE", "/README.md", "/src/**"] [dependencies] syn = { version = "2.0", features = [] } naga = { version = "0.20", features = ["wgsl-in", "wgsl-out"] } naga-to-tokenstream = "0.6" proc-macro2 = "1.0" quote = "1.0" [dev-dependencies] encase = "0.6" [lib] proc-macro = true [features] minify = ["naga-to-tokenstream/minify"] glam = [] naga = [] encase = []