[package] authors = ["Ely Shaffir"] name = "wgsl_preprocessor" version = "1.1.4" edition = "2021" license = "GPL-2.0-or-later" description = "An unofficial preprocessor for WGSL written in Rust for WGPU." repository = "https://github.com/elyshaffir/wgsl_preprocessor" keywords = ["gamedev", "graphics", "wgsl", "wgpu", "shader"] categories = ["game-development", "graphics"] # See more keys and their definitions at https://doc.rust-lang.org/cargo/reference/manifest.html [dependencies] wgpu = "0.*" ex = "0.1.3" const_format = "0.*" duplicate = "0.*" cgmath = { version = "0.*", optional = true } regex = "1.*" lazy_static = "1.*" [features] default = [] cgmath_vectors = ["dep:cgmath"] array_vectors = []