[package] name = "wiener" description = "Rendering API for OpenGL and Vulkan" readme = "README.md" version = "0.1.1" edition = "2021" repository = "https://github.com/No-tengo-nombre/wiener/" license = "MIT" keywords = ["graphics", "opengl", "gamedev", "visualization"] categories = ["graphics", "rendering", "rendering::engine", "rendering::graphics-api"] [workspace] members = [ "crates/*", ] [dependencies] wiener_internal = { path = "crates/wiener_internal", version = "0.1.1" } [dev-dependencies] env_logger = "0.10.0" gl = "0.14.0" log = "0.4.17" [[example]] name = "gl_framebuffer" path = "examples/gl/framebuffer/main.rs" [[example]] name = "gl_model_obj" path = "examples/gl/model_obj/main.rs" [[example]] name = "gl_model_off" path = "examples/gl/model_off/main.rs" [[example]] name = "gl_msaa_framebuffer" path = "examples/gl/msaa_framebuffer/main.rs" [[example]] name = "gl_texture" path = "examples/gl/texture/main.rs" [[example]] name = "gl_triangle" path = "examples/gl/triangle/main.rs" [[example]] name = "gl_uniform" path = "examples/gl/uniform/main.rs" [[example]] name = "gl_window" path = "examples/gl/window/main.rs"