# win-overlay (-rs) DirectX overlay written in Rust for various projects, wanted to easily create overlays across projects so decided to write my own implementation in Rust. # dependencies * winapi * ~~lazy_static~~ # usage ```rust //.... use win_overlay::Overlay; pub fn main() { let overlay = Overlay::create_overlay(/**/); // Note: this enters a loop. overlay.draw(&|| { overlay.draw_filled_box(0, 0, 100, 100, D3DCOLOR_RGBA(255,0,0,255)); }); } ```