## 0.1.5 => 0.1.6 ```rust pub struct Action<'a> { pub activation_type: ActivationType, pub action_content: &'a str, pub arguments: &'a str, pub image_url: Option<&'a str>, } 👇 pub struct Action { pub activation_type: ActivationType, pub action_content: String, pub arguments: String, pub image_url: Option, } ``` ## 0.1.4 => 0.1.5 ```rust // modify❗ pub struct Action { pub activation_type: ActivationType, pub action_content: &'static str, pub arguments: String, pub image_url: Option, } 👇 pub struct Action<'a> { pub activation_type: ActivationType, pub action_content: &'a str, pub arguments: &'a str, pub image_url: Option<&'a str>, } pub struct Progress { pub tag: &'static str, pub title: &'static str, pub status: &'static str, pub value_string: &'static str, } 👇 pub struct Progress { pub tag: &'a str, pub title: &'a str, pub status: String, pub value_string: String, } ``` ```rust // Fix errors in examples code // Fix doctest code in library ``` ## 0.1.3 => 0.1.4 ```rust // modify❗ pub fn set_notf_open() 👇 pub fn set_open() pub struct Action { pub activation_type: ActivationType, pub action_content: &'static str, pub arguments: &'static str, pub image_url: Option<&'static str>, } 👇 pub struct Action { pub activation_type: ActivationType, pub action_content: &'static str, pub arguments: String, pub image_url: Option, } ``` ```rust // feat pub fn set_scenario() pub fn set_progress() pub fn progress_update() pub fn progress_complete() ```