! / 1516160830 0 0 0 432 `   22**__C__Users_Peter_Code_winapi_rs_x86_64_lib_libwinapi_onecoreuap_downlevel_d3d10_a_iname_head_C__Users_Peter_Code_winapi_rs_x86_64_lib_libwinapi_onecoreuap_downlevel_d3d10_aD3D10CreateEffectFromMemory__imp_D3D10CreateEffectFromMemoryD3D10CreateDeviceAndSwapChain__imp_D3D10CreateDeviceAndSwapChainD3D10CreateDevice__imp_D3D10CreateDeviceD3D10CompileShader__imp_D3D10CompileShaderdqsmt.o/ 1516160830 0 0 100666 650 ` d .text P`.data@P.bssP.idata$4@0.idata$5 @0.idata$7 @0D3D10.dll.filegfake.text.data.bss.idata$4.idata$5.idata$7 \__C__Users_Peter_Code_winapi_rs_x86_64_lib_libwinapi_onecoreuap_downlevel_d3d10_a_inamedqsmh.o/ 1516160830 0 0 100666 776 ` d6.text P`.data@P.bssP.idata$2@0.idata$5@0.idata$4@0   .filegfakehnamefthunk.text.data.bss.idata$2.idata$4.idata$5Z_head_C__Users_Peter_Code_winapi_rs_x86_64_lib_libwinapi_onecoreuap_downlevel_d3d10_a__C__Users_Peter_Code_winapi_rs_x86_64_lib_libwinapi_onecoreuap_downlevel_d3d10_a_inamedqsms00003.o/ 1516160830 0 0 100666 732 ` d .text,h 0`.data@0.bss0.idata$74r0.idata$58|0.idata$4@0.idata$6H %D3D10CreateEffectFromMemory .text.data.bss.idata$7.idata$5.idata$4.idata$6 BD3D10CreateEffectFromMemory__imp_D3D10CreateEffectFromMemory_head_C__Users_Peter_Code_winapi_rs_x86_64_lib_libwinapi_onecoreuap_downlevel_d3d10_adqsms00002.o/ 1516160830 0 0 100666 736 ` d .text,h 0`.data@0.bss0.idata$74r0.idata$58|0.idata$4@0.idata$6 H %D3D10CreateDeviceAndSwapChain .text.data.bss.idata$7.idata$5.idata$4.idata$6"FD3D10CreateDeviceAndSwapChain__imp_D3D10CreateDeviceAndSwapChain_head_C__Users_Peter_Code_winapi_rs_x86_64_lib_libwinapi_onecoreuap_downlevel_d3d10_adqsms00001.o/ 1516160830 0 0 100666 700 ` d .text,\ 0`.data@0.bss0.idata$74f0.idata$58p0.idata$4@z0.idata$6H %D3D10CreateDevice .text.data.bss.idata$7.idata$5.idata$4.idata$6.D3D10CreateDevice__imp_D3D10CreateDevice_head_C__Users_Peter_Code_winapi_rs_x86_64_lib_libwinapi_onecoreuap_downlevel_d3d10_adqsms00000.o/ 1516160830 0 0 100666 706 ` d .text,` 0`.data@0.bss0.idata$74j0.idata$58t0.idata$4@~0.idata$6H %D3D10CompileShader .text.data.bss.idata$7.idata$5.idata$4.idata$60D3D10CompileShader__imp_D3D10CompileShader_head_C__Users_Peter_Code_winapi_rs_x86_64_lib_libwinapi_onecoreuap_downlevel_d3d10_a