# Testing wit-bindgen There are a few pre-requisites to testing the project. You only need the language compilers that you wish to run test against. - WASI SDK - Download from wasi-sdk releases page. If you're using Windows, you need the one with mingw in its name. - `curl -LO https://github.com/WebAssembly/wasi-sdk/releases/download/wasi-sdk-22/wasi-sdk-22.0-linux.tar.gz` - Create an environment variable called `WASI_SDK_PATH`` giving the path where you extracted the WASI SDK download, i.e., the directory containing `bin`/`lib`/`share`` folders. - Compilers for the target language: - Go + TinyGo - https://tinygo.org/ (v0.27.0+) - Rust - wasi target: `rustup target add wasm32-wasip1` - Java - TeaVM-WASI `ci/download-teamvm.sh` - C - [Clang](https://clang.llvm.org/) - C# - [Dotnet 8](https://dotnet.microsoft.com/en-us/download/dotnet/8.0) There are two suites of tests: [codegen](#testing-wit-bindgen---codegen) and [runtime](#testing-wit-bindgen---runtime). To run all possible tests, across all supported languages, ensure the dependency above are installed then run: ``` cargo test --workspace ``` To run just `codegen` tests for a single language (replace rust with language of choice: `go`, `c`, `csharp`, etc.): ``` cargo test -p wit-bindgen-rust ``` To run just `codegen` tests for a single language (replace rust with language of choice: `go`, `c`, `csharp`, etc.) and a single wit file (replace `flags` with whatever wit file should be tested): ``` cargo test -p wit-bindgen-rust -- flags ``` To run just `runtime` tests for a single language (replace rust with language of choice: `go`, `c`, `csharp`, etc.): ```bash cargo test -p wit-bindgen-cli --no-default-features -F rust ``` Read on to learn more about the testing layout. It's all a bit convoluted so feel free to ask questions on [Zulip](../README.md#about) or open an issue if you're lost. ## Testing wit-bindgen - `codegen` Any tests placed in to the `tests/codegen` directory should follow either of the following formats: 1. `*.wit` files that are raw wit files that should be executed by the code generator. 2. wit package in it's own directory which must contain a `wit` subdirectory with `*.wit` files and `deps` in it. (e.g. see` tests/codegen/issue569`) The purpose of these files is to execute language-specific validation for each bindings generator. Basically if there's a bug where something generates invalid code then this is probably where the test should go. Note that this directory can have whatever it wants since nothing implements the interfaces or tries to call them. It also contains git submodules for the wasi proposals like `wasi-http`. The tests are generated by a macro `codegen_tests` in [crates/test-helpers](../crates/test-helpers/). ## Testing wit-bindgen - `runtime` Otherwise tests are organized in `tests/runtime/*`. Inside this directory is a directory-per-test. These tests are somewhat heavyweight so you may want to extend existing tests, but it's also fine to add new tests at any time. The purpose of this directory is to contain code that's actually compiled to wasm and executed on hosts. The code compiled-to-wasm can be one of: * `wasm.rs` - compiled with Rust to WebAssembly * `wasm.c` - compiled with Clang * `wasm.java` - compiled with TeaVM-WASI * `wasm.cs` - compiled with NativeAOT and Mono Existence of these files indicates that the language should be supported for the test, and if a file is missing then it's skipped when running other tests. Each `wasm.*` file is run inside each of the host file under `tests/runtime` directory. For example, `tests/runtime/variants.rs` is the host file for `tests/runtime/variants/` Each of these hosts can also be omitted if the host doesn't implement the test or something like that. Otherwise for each host that exists when the host's crate generator crate is tested it will run all these tests. ## Testing Layout If you're adding a test, all you should generally have to do is edit files in `tests/runtime/*`. If you're adding a new test it *should* be along the lines of just dropping some files in there, but currently if you're adding a Rust-compiled-to-wasm binary you'll need to edit `crates/test-rust-wasm/Cargo.toml` and add a corresponding binary to `crates/test-rust-wasm/src/bin/*.rs` (in the same manner as the other tests). Other than this though all other generators should automatically pick up new tests. The actual way tests are hooked up looks roughly like: * All generator crates have a `codegen.rs` and a `runtime.rs` integration test file (typically defined in the crate's own `tests/*.rs` directory). * All generator crates depend on `crates/test-helpers`. This crate will walk the appropriate directory in the top-level `tests/*` directory. * The `test-helpers` crate will generate appropriate `#[test]` functions to execute tests. For example the JS generator will run `eslint` or `tsc`. Rust tests for `codegen` are simply that they compile. * The `test-helpers` crate also builds wasm files at build time, both the Rust and C versions. These are then encoded into the generated `#[test]` functions to get executed when testing.