#category Quality of Life /// Progress Helper /// /// Tracks your progress as you play /// By default those are bound to /// - Alt+P (general progress) /// - Ctrl+Alt+1 (trees) /// - Ctrl+Alt+2 (wisps) /// - Ctrl+Alt+3 (quests) !!include header_core // To add a progress message from your header: // If the message should show in all zones, put it on one of the universal message slots (9|999=200, 9|999=201, ..., 9|999=209) // If the message should only show in a specific zone, put it on one of the zone message slots: // Marsh: 9|999=0, 9|999=1, 9|999=2 // Hollow: 9|999=3, 9|999=4, 9|999=5 // Glades: 9|999=6, 9|999=7, 9|999=8 // Wellspring: 9|999=9, 9|999=10, 9|999=11 // Luma: 9|999=12, 9|999=13, 9|999=14 // Burrows: 9|999=15, 9|999=16, 9|999=17 // Reach: 9|999=18, 9|999=19, 9|999=20 // Woods: 9|999=21, 9|999=22, 9|999=23 // Mouldwood: 9|999=24, 9|999=25, 9|999=26 // Wastes: 9|999=27, 9|999=28, 9|999=29 // Ruins: 9|999=30, 9|999=31, 9|999=32 // Willow: 9|999=33, 9|999=34, 9|999=35 // Void: 9|999=36, 9|999=37, 9|999=38 // Note that all the message slots are pseudolocations and will not actually be granted. // IN FUTURE VERSIONS: If you need more complicated logic that requires actually granting a pickup, you can use string storage pickups and put them on 9|0=999. This will always be triggered before any progress is displayed. // Overview 3|1|16|0|0|0|Progress Summary 3|1|16|1|0|0|[Ability1]View Progress 3|1|16|2|0|0|file:assets/icons/wheel/progress_summary.blue.png 3|1|16|4|0|0|0|4|16|ShowProgressWithHints 9|0=10|15|2 9|0=10|15|3 9|0=10|15|0 9|0=11|6|$[(9|999=200)] 9|0=11|6|$[(9|999=201)] 9|0=11|6|$[(9|999=202)] 9|0=11|6|$[(9|999=203)] 9|0=11|6|$[(9|999=204)] 9|0=11|6|$[(9|999=205)] 9|0=11|6|$[(9|999=206)] 9|0=11|6|$[(9|999=207)] 9|0=11|6|$[(9|999=208)] 9|0=11|6|$[(9|999=209)] 9|0=12|6|$[(9|999=0)] 9|0=12|6|$[(9|999=1)] 9|0=12|6|$[(9|999=2)] 9|0=13|6|$[(9|999=3)] 9|0=13|6|$[(9|999=4)] 9|0=13|6|$[(9|999=5)] 9|0=14|6|$[(9|999=6)] 9|0=14|6|$[(9|999=7)] 9|0=14|6|$[(9|999=8)] 9|0=15|6|$[(9|999=9)] 9|0=15|6|$[(9|999=10)] 9|0=15|6|$[(9|999=11)] 9|0=16|6|$[(9|999=12)] 9|0=16|6|$[(9|999=13)] 9|0=16|6|$[(9|999=14)] 9|0=17|6|$[(9|999=15)] 9|0=17|6|$[(9|999=16)] 9|0=17|6|$[(9|999=17)] 9|0=18|6|$[(9|999=18)] 9|0=18|6|$[(9|999=19)] 9|0=18|6|$[(9|999=20)] 9|0=19|6|$[(9|999=21)] 9|0=19|6|$[(9|999=22)] 9|0=19|6|$[(9|999=23)] 9|0=20|6|$[(9|999=24)] 9|0=20|6|$[(9|999=25)] 9|0=20|6|$[(9|999=26)] 9|0=21|6|$[(9|999=27)] 9|0=21|6|$[(9|999=28)] 9|0=21|6|$[(9|999=29)] 9|0=22|6|$[(9|999=30)] 9|0=22|6|$[(9|999=31)] 9|0=22|6|$[(9|999=32)] 9|0=23|6|$[(9|999=33)] 9|0=23|6|$[(9|999=34)] 9|0=23|6|$[(9|999=35)] 9|0=24|6|$[(9|999=36)] 9|0=24|6|$[(9|999=37)] 9|0=24|6|$[(9|999=38)] 13|0|8|9|0|int|999 13|0|6|instant|$[(9|0=10)] 13|0|6|$[(9|0=12)] 13|0|6|$[(9|0=11)] 13|1|8|9|0|int|999 13|1|6|instant|$[(9|0=10)] 13|1|6|$[(9|0=13)] 13|1|6|$[(9|0=11)] 13|2|8|9|0|int|999 13|2|6|instant|$[(9|0=10)] 13|2|6|$[(9|0=14)] 13|2|6|$[(9|0=11)] 13|3|8|9|0|int|999 13|3|6|instant|$[(9|0=10)] 13|3|6|$[(9|0=15)] 13|3|6|$[(9|0=11)] 13|4|8|9|0|int|999 13|4|6|instant|$[(9|0=10)] 13|4|6|$[(9|0=16)] 13|4|6|$[(9|0=11)] 13|5|8|9|0|int|999 13|5|6|instant|$[(9|0=10)] 13|5|6|$[(9|0=17)] 13|5|6|$[(9|0=11)] 13|6|8|9|0|int|999 13|6|6|instant|$[(9|0=10)] 13|6|6|$[(9|0=18)] 13|6|6|$[(9|0=11)] 13|7|8|9|0|int|999 13|7|6|instant|$[(9|0=10)] 13|7|6|$[(9|0=19)] 13|7|6|$[(9|0=11)] 13|8|8|9|0|int|999 13|8|6|instant|$[(9|0=10)] 13|8|6|$[(9|0=20)] 13|8|6|$[(9|0=11)] 13|9|8|9|0|int|999 13|9|6|instant|$[(9|0=10)] 13|9|6|$[(9|0=21)] 13|9|6|$[(9|0=11)] 13|10|8|9|0|int|999 13|10|6|instant|$[(9|0=10)] 13|10|6|$[(9|0=22)] 13|10|6|$[(9|0=11)] 13|11|8|9|0|int|999 13|11|6|instant|$[(9|0=10)] 13|11|6|$[(9|0=23)] 13|11|6|$[(9|0=11)] 13|12|8|9|0|int|999 13|12|6|instant|$[(9|0=10)] 13|12|6|$[(9|0=24)] 13|12|6|$[(9|0=11)] 13|100|8|9|0|int|999 13|100|6|instant|$[15|1|0] 13|100|6|$[(9|0=12)] 13|100|6|$[(9|0=11)] 13|101|8|9|0|int|999 13|101|6|instant|$[15|1|1] 13|101|6|$[(9|0=13)] 13|101|6|$[(9|0=11)] 13|102|8|9|0|int|999 13|102|6|instant|$[15|1|2] 13|102|6|$[(9|0=14)] 13|102|6|$[(9|0=11)] 13|103|8|9|0|int|999 13|103|6|instant|$[15|1|3] 13|103|6|$[(9|0=15)] 13|103|6|$[(9|0=11)] 13|104|8|9|0|int|999 13|104|6|instant|$[15|1|4] 13|104|6|$[(9|0=16)] 13|104|6|$[(9|0=11)] 13|105|8|9|0|int|999 13|105|6|instant|$[15|1|5] 13|105|6|$[(9|0=17)] 13|105|6|$[(9|0=11)] 13|106|8|9|0|int|999 13|106|6|instant|$[15|1|6] 13|106|6|$[(9|0=18)] 13|106|6|$[(9|0=11)] 13|107|8|9|0|int|999 13|107|6|instant|$[15|1|7] 13|107|6|$[(9|0=19)] 13|107|6|$[(9|0=11)] 13|108|8|9|0|int|999 13|108|6|instant|$[15|1|8] 13|108|6|$[(9|0=20)] 13|108|6|$[(9|0=11)] 13|109|8|9|0|int|999 13|109|6|instant|$[15|1|9] 13|109|6|$[(9|0=21)] 13|109|6|$[(9|0=11)] 13|110|8|9|0|int|999 13|110|6|instant|$[15|1|10] 13|110|6|$[(9|0=22)] 13|110|6|$[(9|0=11)] 13|111|8|9|0|int|999 13|111|6|instant|$[15|1|11] 13|111|6|$[(9|0=23)] 13|111|6|$[(9|0=11)] 13|112|8|9|0|int|999 13|112|6|instant|$[15|1|12] 13|112|6|$[(9|0=24)] 13|112|6|$[(9|0=11)] // Trees Helper 3|1|16|0|0|1|Tree Progress 3|1|16|1|0|1|[Ability1]View Progress 3|1|16|2|0|1|file:assets/icons/wheel/tree_progress.blue.png 3|1|16|4|0|1|0|8|9|0|int|38 9|0=38|8|9|0|int|25 9|0=38|6|${0}|instant 9|0=25|8|9|100|bool|false 9|0=25|4|29|0|#Trees found#: <> 9|0=25|4|17|0|77|1|8|9|100|bool|true 9|0=25|4|17|0|77|1|4|30|0|Regenerate 9|0=25|4|17|0|0|1|4|17|9|100|1|4|30|0|, <> 9|0=25|4|17|0|0|1|8|9|100|bool|true 9|0=25|4|17|0|0|1|4|30|0|Bash 9|0=25|4|17|0|120|1|4|17|9|100|1|4|30|0|, <> 9|0=25|4|17|0|120|1|8|9|100|bool|true 9|0=25|4|17|0|120|1|4|30|0|Glades Ancestral Light 9|0=25|4|17|0|121|1|4|17|9|100|1|4|30|0|, <> 9|0=25|4|17|0|121|1|8|9|100|bool|true 9|0=25|4|17|0|121|1|4|30|0|Marsh Ancestral Light 9|0=25|4|17|0|97|1|4|17|9|100|1|4|30|0|, <> 9|0=25|4|17|0|97|1|8|9|100|bool|true 9|0=25|4|17|0|97|1|4|30|0|Bow 9|0=25|4|17|0|101|1|4|17|9|100|1|4|30|0|, <> 9|0=25|4|17|0|101|1|8|9|100|bool|true 9|0=25|4|17|0|101|1|4|30|0|Burrow 9|0=25|4|17|0|102|1|4|17|9|100|1|4|30|0|, <> 9|0=25|4|17|0|102|1|8|9|100|bool|true 9|0=25|4|17|0|102|1|4|30|0|Dash 9|0=25|4|17|0|5|1|4|17|9|100|1|4|30|0|, <> 9|0=25|4|17|0|5|1|8|9|100|bool|true 9|0=25|4|17|0|5|1|4|30|0|Double Jump 9|0=25|4|17|0|62|1|4|17|9|100|1|4|30|0|, <> 9|0=25|4|17|0|62|1|8|9|100|bool|true 9|0=25|4|17|0|62|1|4|30|0|Flash 9|0=25|4|17|0|57|1|4|17|9|100|1|4|30|0|, <> 9|0=25|4|17|0|57|1|8|9|100|bool|true 9|0=25|4|17|0|57|1|4|30|0|Grapple 9|0=25|4|17|0|51|1|4|17|9|100|1|4|30|0|, <> 9|0=25|4|17|0|51|1|8|9|100|bool|true 9|0=25|4|17|0|51|1|4|30|0|Grenade 9|0=25|4|17|0|8|1|4|17|9|100|1|4|30|0|, <> 9|0=25|4|17|0|8|1|8|9|100|bool|true 9|0=25|4|17|0|8|1|4|30|0|Launch 9|0=25|4|17|0|100|1|4|17|9|100|1|4|30|0|, <> 9|0=25|4|17|0|100|1|8|9|100|bool|true 9|0=25|4|17|0|100|1|4|30|0|Sword 9|0=25|4|17|0|104|1|4|17|9|100|1|4|30|0|, <> 9|0=25|4|17|0|104|1|8|9|100|bool|true 9|0=25|4|17|0|104|1|4|30|0|Water Dash 9|0=25|4|17|9|100|0|4|30|0|None 9|0=25|8|9|100|bool|false 9|0=25|4|30|0|\n#Trees remaining#: <> 9|0=25|4|17|0|77|0|8|9|100|bool|true 9|0=25|4|17|0|77|0|4|30|0|Regenerate 9|0=25|4|17|0|0|0|4|17|9|100|1|4|30|0|, <> 9|0=25|4|17|0|0|0|8|9|100|bool|true 9|0=25|4|17|0|0|0|4|30|0|Bash 9|0=25|4|17|0|120|0|4|17|9|100|1|4|30|0|, <> 9|0=25|4|17|0|120|0|8|9|100|bool|true 9|0=25|4|17|0|120|0|4|30|0|Glades Ancestral Light 9|0=25|4|17|0|121|0|4|17|9|100|1|4|30|0|, <> 9|0=25|4|17|0|121|0|8|9|100|bool|true 9|0=25|4|17|0|121|0|4|30|0|Marsh Ancestral Light 9|0=25|4|17|0|97|0|4|17|9|100|1|4|30|0|, <> 9|0=25|4|17|0|97|0|8|9|100|bool|true 9|0=25|4|17|0|97|0|4|30|0|Bow 9|0=25|4|17|0|101|0|4|17|9|100|1|4|30|0|, <> 9|0=25|4|17|0|101|0|8|9|100|bool|true 9|0=25|4|17|0|101|0|4|30|0|Burrow 9|0=25|4|17|0|102|0|4|17|9|100|1|4|30|0|, <> 9|0=25|4|17|0|102|0|8|9|100|bool|true 9|0=25|4|17|0|102|0|4|30|0|Dash 9|0=25|4|17|0|5|0|4|17|9|100|1|4|30|0|, <> 9|0=25|4|17|0|5|0|8|9|100|bool|true 9|0=25|4|17|0|5|0|4|30|0|Double Jump 9|0=25|4|17|0|62|0|4|17|9|100|1|4|30|0|, <> 9|0=25|4|17|0|62|0|8|9|100|bool|true 9|0=25|4|17|0|62|0|4|30|0|Flash 9|0=25|4|17|0|57|0|4|17|9|100|1|4|30|0|, <> 9|0=25|4|17|0|57|0|8|9|100|bool|true 9|0=25|4|17|0|57|0|4|30|0|Grapple 9|0=25|4|17|0|51|0|4|17|9|100|1|4|30|0|, <> 9|0=25|4|17|0|51|0|8|9|100|bool|true 9|0=25|4|17|0|51|0|4|30|0|Grenade 9|0=25|4|17|0|8|0|4|17|9|100|1|4|30|0|, <> 9|0=25|4|17|0|8|0|8|9|100|bool|true 9|0=25|4|17|0|8|0|4|30|0|Launch 9|0=25|4|17|0|100|0|4|17|9|100|1|4|30|0|, <> 9|0=25|4|17|0|100|0|8|9|100|bool|true 9|0=25|4|17|0|100|0|4|30|0|Sword 9|0=25|4|17|0|104|0|4|17|9|100|1|4|30|0|, <> 9|0=25|4|17|0|104|0|8|9|100|bool|true 9|0=25|4|17|0|104|0|4|30|0|Water Dash 9|0=25|4|17|9|100|0|4|30|0|None // Wisp Helper 3|1|16|0|0|2|Wisp Progress 3|1|16|1|0|2|[Ability1]View Progress 3|1|16|2|0|2|file:assets/icons/wheel/wisps_progress.png 3|1|16|4|0|2|0|8|9|0|int|39 9|0=39|8|9|0|int|26 9|0=39|6|${1}|instant 9|0=26|8|9|100|bool|false 9|0=26|4|29|1|#Wisps found#: <> 9|0=26|4|17|46462|59806|1|8|9|100|bool|true 9|0=26|4|17|46462|59806|1|4|30|1|Voice 9|0=26|4|17|28895|25522|1|4|17|9|100|1|4|30|1|, <> 9|0=26|4|17|28895|25522|1|8|9|100|bool|true 9|0=26|4|17|28895|25522|1|4|30|1|Memory 9|0=26|4|17|18793|63291|1|4|17|9|100|1|4|30|1|, <> 9|0=26|4|17|18793|63291|1|8|9|100|bool|true 9|0=26|4|17|18793|63291|1|4|30|1|Eyes 9|0=26|4|17|945|49747|1|4|17|9|100|1|4|30|1|, <> 9|0=26|4|17|945|49747|1|8|9|100|bool|true 9|0=26|4|17|945|49747|1|4|30|1|Strength 9|0=26|4|17|10289|22102|1|4|17|9|100|1|4|30|1|, <> 9|0=26|4|17|10289|22102|1|8|9|100|bool|true 9|0=26|4|17|10289|22102|1|4|30|1|Heart 9|0=26|4|17|9|100|0|4|30|1|None 9|0=26|8|9|100|bool|false 9|0=26|4|30|1|\n#Wisps remaining#: <> 9|0=26|4|17|46462|59806|0|8|9|100|bool|true 9|0=26|4|17|46462|59806|0|4|30|1|Voice 9|0=26|4|17|28895|25522|0|4|17|9|100|1|4|30|1|, <> 9|0=26|4|17|28895|25522|0|8|9|100|bool|true 9|0=26|4|17|28895|25522|0|4|30|1|Memory 9|0=26|4|17|18793|63291|0|4|17|9|100|1|4|30|1|, <> 9|0=26|4|17|18793|63291|0|8|9|100|bool|true 9|0=26|4|17|18793|63291|0|4|30|1|Eyes 9|0=26|4|17|945|49747|0|4|17|9|100|1|4|30|1|, <> 9|0=26|4|17|945|49747|0|8|9|100|bool|true 9|0=26|4|17|945|49747|0|4|30|1|Strength 9|0=26|4|17|10289|22102|0|4|17|9|100|1|4|30|1|, <> 9|0=26|4|17|10289|22102|0|8|9|100|bool|true 9|0=26|4|17|10289|22102|0|4|30|1|Heart 9|0=26|4|17|9|100|0|4|30|1|None // Goalmode helper keybind 3|2|8|9|0|int|25 3|2|8|9|0|int|26 3|2|6|${0}\n${1}|instant // Quest Helper 3|1|16|0|0|3|Quest Progress 3|1|16|1|0|3|[Ability1]View Progress 3|1|16|2|0|3|file:assets/icons/wheel/quests_progress.blue.png 3|1|16|4|0|3|0|8|9|0|int|27 3|3|8|9|0|int|27 9|0=27|6|instant|p=2 9|0=27|4|17|937|34641|0|6|#Silent Teeth# - Meet Kwolok 9|0=27|4|17|937|34641|1|6|#Silent Teeth# - Restart the Mill 9|0=27|4|17|937|34641|2|6|#Silent Teeth# - Search the Mill 9|0=27|4|17|937|34641|3|6|#Silent Teeth# - Return to Kwolok 9|0=27|4|17|937|34641|4|6|#Silent Teeth# - $Complete$ 9|0=27|4|17|14019|35399|0|6|#Shifting Sands# - Find the Heart of the Forest 9|0=27|4|17|14019|35399|1|6|#Shifting Sands# - Find the Heart of the Forest 9|0=27|4|17|14019|35399|2|6|#Shifting Sands# - Gather the Four Wisps 9|0=27|4|17|14019|35399|3|6|#Shifting Sands# - $Complete$ 9|0=27|4|17|14019|35087|0|6|#Lost Paradise# - Find the Strength of the Forest 9|0=27|4|17|14019|35087|1|6|#Lost Paradise# - Find the Strength of the Forest 9|0=27|4|17|14019|35087|2|6|#Lost Paradise# - Defeat Kwolok 9|0=27|4|17|14019|35087|3|6|#Lost Paradise# - $Complete$ 9|0=27|4|17|14019|45931|0|6|#Breaking Mould# - Find the Eyes of the Forest 9|0=27|4|17|14019|45931|1|6|#Breaking Mould# - Find the Eyes of the Forest 9|0=27|4|17|14019|45931|2|6|#Breaking Mould# - Defeat Mora 9|0=27|4|17|14019|45931|3|6|#Breaking Mould# - $Complete$ 9|0=27|4|17|14019|8973|0|6|#Highest Reach# - Find the Memory of the Forest 9|0=27|4|17|14019|8973|1|6|#Highest Reach# - Find the Memory of the Forest 9|0=27|4|17|14019|8973|2|6|#Highest Reach# - Wake Baur 9|0=27|4|17|14019|8973|3|6|#Highest Reach# - $Complete$ 9|0=27|4|17|48248|51645|0|6|#Missing Key# - Meet Tokk in a Cave 9|0=27|4|17|48248|51645|1|6|#Missing Key# - Find the Keystone 9|0=27|4|17|48248|51645|2|6|#Missing Key# - Show the Keystone to Tokk 9|0=27|4|17|48248|51645|3|6|#Missing Key# - $Complete$ 9|0=27|4|17|48248|18458|0|6|#Into Burrows# - Meet Tokk above the Midnight Burrows 9|0=27|4|17|48248|18458|1|6|#Into Burrows# - Find the artifact in the Midnight Burrows 9|0=27|4|17|48248|18458|2|6|#Into Burrows# - Find the artifact in the Midnight Burrows 9|0=27|4|17|48248|18458|3|6|#Into Burrows# - Return to Tokk 9|0=27|4|17|48248|18458|4|6|#Into Burrows# - $Complete$ 9|0=27|4|17|14019|20667|0|6|#Lost Compass# - Meet Tokk at the Wellspring 9|0=27|4|17|14019|20667|1|6|#Lost Compass# - Find Tokk's Compass 9|0=27|4|17|14019|20667|2|6|#Lost Compass# - Return the iron needle to Tokk 9|0=27|4|17|14019|20667|3|6|#Lost Compass# - $Complete$ 9|0=27|4|17|14019|15983|0|6|#Little Braver# - Meet Mokk the Brave near where you fought Howl 9|0=27|4|17|14019|15983|1|6|#Little Braver# - Find a Howl fang near where you fought Howl 9|0=27|4|17|14019|15983|2|6|#Little Braver# - Give the Howl fang to Mokk the Brave 9|0=27|4|17|14019|15983|3|6|#Little Braver# - $Complete$ 9|0=27|8|9|0|int|28 9|0=28|6|instant|p=-1.45 9|0=28|4|17|14019|27804|0|6|#Family Reunion# - Meet a father Moki in the Wellspring Glades 9|0=28|4|17|14019|27804|1|6|#Family Reunion# - Talk to Grom about building a home 9|0=28|4|17|14019|27804|2|6|#Family Reunion# - Find the Moki family near the Silent Woods 9|0=28|4|17|14019|27804|3|6|#Family Reunion# - Return to the Moki father with the bad news 9|0=28|4|17|14019|27804|4|6|#Family Reunion# - @Complete@ 9|0=28|4|17|14019|59708|0|6|#Tree Keeper# - Meet the Tree Keeper in the Silent Woods 9|0=28|4|17|14019|59708|1|6|#Tree Keeper# - Find someone who knows a lot about plants 9|0=28|4|17|14019|59708|2|6|#Tree Keeper# - Bring the Tree Keeper the bad news 9|0=28|4|17|14019|59708|3|6|#Tree Keeper# - $Complete$ 9|0=28|4|17|14019|61011|0|6|#Rough Diamond# - Explore the Windswept Wastes near the Shovel 9|0=28|4|17|14019|61011|1|6|#Rough Diamond# - Explore the Windswept Wastes near the Shovel 9|0=28|4|17|14019|61011|2|6|#Rough Diamond# - Find a use for the metal cog 9|0=28|4|17|14019|61011|3|6|#Rough Diamond# - Go treasure hunting in the Gorlek Mines 9|0=28|4|17|14019|61011|4|6|#Rough Diamond# - Take the eerie gem to a specialist (Twillen) 9|0=28|4|17|14019|61011|5|6|#Rough Diamond# - $Complete$ 9|0=28|4|17|14019|26318|0|6|#Hand to Hand# - Meet a Moki near where you fought Hornbeetle 9|0=28|4|17|14019|26318|1|6|#Hand to Hand# - Find a wanderer with an interest in maps (Tokk) 9|0=28|4|17|14019|26318|2|6|#Hand to Hand# - Find an aspiring adventurer who might need a small bag (Moki in Wellspring) 9|0=28|4|17|14019|26318|3|6|#Hand to Hand# - Find someone who might have a use for herbs (Veral in Glades) 9|0=28|4|17|14019|26318|4|6|#Hand to Hand# - Find someone in need of a warm meal (Moki in Reach) 9|0=28|4|17|14019|26318|5|6|#Hand to Hand# - Find someone who needs a hat (Moki in Glades) 9|0=28|4|17|14019|26318|6|6|#Hand to Hand# - Find someone in need of light (Moki in Depths) 9|0=28|4|17|14019|26318|7|6|#Hand to Hand# - Find someone who needs string (Moki in Pools) 9|0=28|4|17|14019|26318|8|6|#Hand to Hand# - Find someone who needs a spyglass (Motay in Glades) 9|0=28|4|17|14019|26318|9|6|#Hand to Hand# - Find someone in need of drinking water (Gorlek Miner in Wastes) 9|0=28|4|17|14019|26318|10|6|#Hand to Hand# - Find the ancient Map Stone 9|0=28|4|17|14019|26318|11|6|#Hand to Hand# - $Complete$ 9|0=28|4|17|14019|33776|0|6|#Into Darkness# - Meet the Moki in front of a cave in Glades 9|0=28|4|17|14019|33776|1|6|#Into Darkness# - Find a way into the Cave to retrieve the Moki's keepsake 9|0=28|4|17|14019|33776|2|6|#Into Darkness# - Return the acorn to the Moki 9|0=28|4|17|14019|33776|3|6|#Into Darkness# - $Complete$ 9|0=28|4|17|14019|50597|0|6|#Kwolok's Wisdom# - Meet a Moki in Luma Pools 9|0=28|4|17|14019|50597|1|6|#Kwolok's Wisdom# - Find Kwolok and report back 9|0=28|4|17|14019|50597|2|6|#Kwolok's Wisdom# - Give the Amulet to Kwolok 9|0=28|4|17|14019|50597|3|6|#Kwolok's Wisdom# - Take the Amulet to Kwolok's Altar 9|0=28|4|17|14019|50597|4|6|#Kwolok's Wisdom# - $Complete$ 9|0=28|4|17|14019|44578|0|6|#Rebuilding the Glades# - Help Grom rebuild the Wellspring Glades 9|0=28|4|17|14019|44578|1|6|#Rebuilding the Glades# - Help Grom rebuild the Wellspring Glades 9|0=28|4|17|14019|44578|2|6|#Rebuilding the Glades# - $Complete$ 9|0=28|4|17|14019|26394|0|6|#Regrowing the Glades# - Help Tuley regrow the flora of the Wellspring Glades 9|0=28|4|17|14019|26394|1|6|#Regrowing the Glades# - Help Tuley regrow the flora of the Wellspring Glades 9|0=28|4|17|14019|26394|2|6|#Regrowing the Glades# - $Complete$ // Teleporter Helper 3|1|16|0|0|4|Teleporter Progress 3|1|16|1|0|4|[Ability1]View Progress 3|1|16|2|0|4|file:assets/icons/game/teleporter.png 3|1|16|4|0|4|0|8|9|0|int|29 3|4|8|9|0|int|29 9|0=29|8|9|100|bool|false 9|0=29|6|#Teleporters activated#: <\>|instant 9|0=29|4|17|21786|10185|1|8|9|100|bool|true 9|0=29|4|17|21786|10185|1|6|Inkwater Marsh<\> 9|0=29|4|17|11666|61594|1|4|17|9|100|1|6|, <\> 9|0=29|4|17|11666|61594|1|8|9|100|bool|true 9|0=29|4|17|11666|61594|1|6|Howl's Den<\> 9|0=29|4|17|937|26601|1|4|17|9|100|1|6|, <\> 9|0=29|4|17|937|26601|1|8|9|100|bool|true 9|0=29|4|17|937|26601|1|6|Kwolok's Hollow<\> 9|0=29|4|17|42178|42096|1|4|17|9|100|1|6|, <\> 9|0=29|4|17|42178|42096|1|8|9|100|bool|true 9|0=29|4|17|42178|42096|1|6|Glades<\> 9|0=29|4|17|53632|18181|1|4|17|9|100|1|6|, <\> 9|0=29|4|17|53632|18181|1|8|9|100|bool|true 9|0=29|4|17|53632|18181|1|6|Wellspring<\> 9|0=29|4|17|24922|42531|1|4|17|9|100|1|6|, <\> 9|0=29|4|17|24922|42531|1|8|9|100|bool|true 9|0=29|4|17|24922|42531|1|6|Midnight Burrows<\> 9|0=29|4|17|58674|7071|1|4|17|9|100|1|6|, <\> 9|0=29|4|17|58674|7071|1|8|9|100|bool|true 9|0=29|4|17|58674|7071|1|6|West Woods<\> 9|0=29|4|17|58674|1965|1|4|17|9|100|1|6|, <\> 9|0=29|4|17|58674|1965|1|8|9|100|bool|true 9|0=29|4|17|58674|1965|1|6|East Woods<\> 9|0=29|4|17|28895|54235|1|4|17|9|100|1|6|, <\> 9|0=29|4|17|28895|54235|1|8|9|100|bool|true 9|0=29|4|17|28895|54235|1|6|Baur's Reach<\> 9|0=29|4|17|18793|38871|1|4|17|9|100|1|6|, <\> 9|0=29|4|17|18793|38871|1|8|9|100|bool|true 9|0=29|4|17|18793|38871|1|6|Mouldwood Depths<\> 9|0=29|4|17|945|58183|1|4|17|9|100|1|6|, <\> 9|0=29|4|17|945|58183|1|8|9|100|bool|true 9|0=29|4|17|945|58183|1|6|East Luma<\> 9|0=29|4|17|945|1370|1|4|17|9|100|1|6|, <\> 9|0=29|4|17|945|1370|1|8|9|100|bool|true 9|0=29|4|17|945|1370|1|6|West Luma<\> 9|0=29|4|17|58674|10029|1|4|17|9|100|1|6|, <\> 9|0=29|4|17|58674|10029|1|8|9|100|bool|true 9|0=29|4|17|58674|10029|1|6|Feeding Grounds<\> 9|0=29|4|17|20120|49994|1|4|17|9|100|1|6|, <\> 9|0=29|4|17|20120|49994|1|8|9|100|bool|true 9|0=29|4|17|20120|49994|1|6|East Wastes<\> 9|0=29|4|17|20120|41398|1|4|17|9|100|1|6|, <\> 9|0=29|4|17|20120|41398|1|8|9|100|bool|true 9|0=29|4|17|20120|41398|1|6|Outer Ruins<\> 9|0=29|4|17|10289|4928|1|4|17|9|100|1|6|, <\> 9|0=29|4|17|10289|4928|1|8|9|100|bool|true 9|0=29|4|17|10289|4928|1|6|Inner Ruins<\> 9|0=29|4|17|16155|41465|1|4|17|9|100|1|6|, <\> 9|0=29|4|17|16155|41465|1|8|9|100|bool|true 9|0=29|4|17|16155|41465|1|6|Willow's End<\> 9|0=29|4|17|16155|50867|1|4|17|9|100|1|6|, <\> 9|0=29|4|17|16155|50867|1|8|9|100|bool|true 9|0=29|4|17|16155|50867|1|6|Shriek<\> 9|0=29|4|17|9|100|0|6|None<\>