// // AUTOGENERATED, DO NOT EDIT // #ifndef __OPENCV_CORE_OCL_RUNTIME_OPENCL_GL_HPP__ #error "Invalid usage" #endif // generated by parser_cl.py #define clCreateFromGLBuffer clCreateFromGLBuffer_ #define clCreateFromGLRenderbuffer clCreateFromGLRenderbuffer_ #define clCreateFromGLTexture clCreateFromGLTexture_ #define clCreateFromGLTexture2D clCreateFromGLTexture2D_ #define clCreateFromGLTexture3D clCreateFromGLTexture3D_ #define clEnqueueAcquireGLObjects clEnqueueAcquireGLObjects_ #define clEnqueueReleaseGLObjects clEnqueueReleaseGLObjects_ #define clGetGLContextInfoKHR clGetGLContextInfoKHR_ #define clGetGLObjectInfo clGetGLObjectInfo_ #define clGetGLTextureInfo clGetGLTextureInfo_ #if defined __APPLE__ #include #else #include #endif // generated by parser_cl.py #undef clCreateFromGLBuffer #define clCreateFromGLBuffer clCreateFromGLBuffer_pfn #undef clCreateFromGLRenderbuffer #define clCreateFromGLRenderbuffer clCreateFromGLRenderbuffer_pfn #undef clCreateFromGLTexture #define clCreateFromGLTexture clCreateFromGLTexture_pfn #undef clCreateFromGLTexture2D #define clCreateFromGLTexture2D clCreateFromGLTexture2D_pfn #undef clCreateFromGLTexture3D #define clCreateFromGLTexture3D clCreateFromGLTexture3D_pfn #undef clEnqueueAcquireGLObjects #define clEnqueueAcquireGLObjects clEnqueueAcquireGLObjects_pfn #undef clEnqueueReleaseGLObjects #define clEnqueueReleaseGLObjects clEnqueueReleaseGLObjects_pfn #undef clGetGLContextInfoKHR #define clGetGLContextInfoKHR clGetGLContextInfoKHR_pfn #undef clGetGLObjectInfo #define clGetGLObjectInfo clGetGLObjectInfo_pfn #undef clGetGLTextureInfo #define clGetGLTextureInfo clGetGLTextureInfo_pfn // generated by parser_cl.py extern CL_RUNTIME_EXPORT cl_mem (CL_API_CALL*clCreateFromGLBuffer)(cl_context, cl_mem_flags, cl_GLuint, int*); extern CL_RUNTIME_EXPORT cl_mem (CL_API_CALL*clCreateFromGLRenderbuffer)(cl_context, cl_mem_flags, cl_GLuint, cl_int*); extern CL_RUNTIME_EXPORT cl_mem (CL_API_CALL*clCreateFromGLTexture)(cl_context, cl_mem_flags, cl_GLenum, cl_GLint, cl_GLuint, cl_int*); extern CL_RUNTIME_EXPORT cl_mem (CL_API_CALL*clCreateFromGLTexture2D)(cl_context, cl_mem_flags, cl_GLenum, cl_GLint, cl_GLuint, cl_int*); extern CL_RUNTIME_EXPORT cl_mem (CL_API_CALL*clCreateFromGLTexture3D)(cl_context, cl_mem_flags, cl_GLenum, cl_GLint, cl_GLuint, cl_int*); extern CL_RUNTIME_EXPORT cl_int (CL_API_CALL*clEnqueueAcquireGLObjects)(cl_command_queue, cl_uint, const cl_mem*, cl_uint, const cl_event*, cl_event*); extern CL_RUNTIME_EXPORT cl_int (CL_API_CALL*clEnqueueReleaseGLObjects)(cl_command_queue, cl_uint, const cl_mem*, cl_uint, const cl_event*, cl_event*); extern CL_RUNTIME_EXPORT cl_int (CL_API_CALL*clGetGLContextInfoKHR)(const cl_context_properties*, cl_gl_context_info, size_t, void*, size_t*); extern CL_RUNTIME_EXPORT cl_int (CL_API_CALL*clGetGLObjectInfo)(cl_mem, cl_gl_object_type*, cl_GLuint*); extern CL_RUNTIME_EXPORT cl_int (CL_API_CALL*clGetGLTextureInfo)(cl_mem, cl_gl_texture_info, size_t, void*, size_t*);