# The Computer Language Shootout Benchmarks # http://shootout.alioth.debian.org # # contributed by Jesse Millikan # Modified by Wesley Moxam def item_check(left, item, right) return item if left.nil? item + item_check(*left) - item_check(*right) end def bottom_up_tree(item, depth) return [nil, item, nil] unless depth > 0 item_item = 2 * item depth -= 1 [bottom_up_tree(item_item - 1, depth), item, bottom_up_tree(item_item, depth)] end max_depth = 12 min_depth = 4 max_depth = min_depth + 2 if min_depth + 2 > max_depth stretch_depth = max_depth + 1 stretch_tree = bottom_up_tree(0, stretch_depth) start = Time.now puts "stretch tree of depth #{stretch_depth} check: #{item_check(*stretch_tree)}" stretch_tree = nil long_lived_tree = bottom_up_tree(0, max_depth) min_depth.step(max_depth + 1, 2) do |depth| iterations = 2**(max_depth - depth + min_depth) check = 0 for i in 1..iterations temp_tree = bottom_up_tree(i, depth) check += item_check(*temp_tree) temp_tree = bottom_up_tree(-i, depth) check += item_check(*temp_tree) end puts "#{iterations * 2} trees of depth #{depth} check: #{check}" end puts "long lived tree of depth #{max_depth} check: #{item_check(*long_lived_tree)}" puts "elapsed: " + (Time.now - start).to_s