# Very Simple Websocket For Rust `ws2` is a very easy to use WebSocket server & client for Rust, builds on `ws` crate. it was designed for production, the receive timeout provides a non-blocking way. ## Server Example ```rust use log2::*; use ws2::{Pod, WebSocket}; struct Worker; impl ws2::Handler for Worker { fn on_open(&mut self, ws: &WebSocket) -> Pod { info!("on open: {ws}"); Ok(()) } fn on_close(&mut self, ws: &WebSocket) -> Pod { info!("on close: {ws}"); Ok(()) } fn on_message(&mut self, ws: &WebSocket, msg: String) -> Pod { info!("on message: {msg}, {ws}"); let echo = format!("echo: {msg}"); let n = ws.send(echo); Ok(n?) } } fn main() -> Pod { let _log2 = log2::start(); let address = "127.0.0.1:3125"; let mut worker = Worker {}; info!("listen on: {address}"); let mut server = ws2::listen(address)?; loop { let _ = server.process(&mut worker, 0.5); // do other stuff } } ``` ## Client Example The websocket client was designed as out-of-the-box, it will auto reconnect every 3s. ```rust use log2::*; use ws2::{Pod, WebSocket}; struct Worker; impl ws2::Handler for Worker { fn on_open(&mut self, ws: &WebSocket) -> Pod { // ws.send("Hello World")?; info!("on open: {ws}"); Ok(()) } fn on_close(&mut self, ws: &WebSocket) -> Pod { info!("on close: {ws}"); Ok(()) } fn on_message(&mut self, ws: &WebSocket, msg: String) -> Pod { info!("on message: {msg}, {ws}"); Ok(()) } } fn main() -> Pod { let _log2 = log2::start(); let url = "wss://stream.binance.com:9443/ws/btcusdt@miniTicker"; let mut client = ws2::connect(url); let mut workder = Worker {}; loop { let _ = client.process(&mut workder, 0.5); // do other stuff } } ```