#ifndef _XPLMDefs_h_ #define _XPLMDefs_h_ #include "XPLMPlatform.h" /*************************************************************************** * XPLMDefs ***************************************************************************/ /* * This file is contains the cross-platform and basic definitions for the * X-Plane SDK. * * The preprocessor macros APL, LIN and IBM must be defined to specify the * compilation target; define APL to 1 to compile on Mac, IBM to 1 to compile * on Windows and LIN to 1 to compile on Linux. Only one compilation target * may be used at a time. You must specify these macro definitions before * including XPLMDefs.h or any other XPLM headers. You can do this using the * -D command line option or a preprocessor header. * */ #ifdef __cplusplus extern "C" { #endif #if IBM #include #endif #include /*************************************************************************** * DLL Definitions ***************************************************************************/ /* * These definitions control the importing and exporting of functions within * the DLL. * * You can prefix your five required callbacks with the PLUGIN_API macro to * declare them as exported C functions. The XPLM_API macro identifies * functions that are provided to you via the plugin SDK. (Link against * XPLM.lib to use these functions.) * */ #ifdef __cplusplus #if APL #if __GNUC__ >= 4 #define PLUGIN_API extern "C" __attribute__((visibility("default"))) #elif __MACH__ #define PLUGIN_API extern "C" #else #define PLUGIN_API extern "C" __declspec(dllexport) #endif #elif IBM #define PLUGIN_API extern "C" __declspec(dllexport) #elif LIN #if __GNUC__ >= 4 #define PLUGIN_API extern "C" __attribute__((visibility("default"))) #else #define PLUGIN_API extern "C" #endif #else #error "Platform not defined!" #endif #else #if APL #if __GNUC__ >= 4 #define PLUGIN_API __attribute__((visibility("default"))) #elif __MACH__ #define PLUGIN_API #else #define PLUGIN_API __declspec(dllexport) #endif #elif IBM #define PLUGIN_API __declspec(dllexport) #elif LIN #if __GNUC__ >= 4 #define PLUGIN_API __attribute__((visibility("default"))) #else #define PLUGIN_API #endif #else #error "Platform not defined!" #endif #endif #if APL #if XPLM #if __GNUC__ >= 4 #define XPLM_API __attribute__((visibility("default"))) #elif __MACH__ #define XPLM_API #else #define XPLM_API __declspec(dllexport) #endif #else #define XPLM_API #endif #elif IBM #if XPLM #define XPLM_API __declspec(dllexport) #else #define XPLM_API __declspec(dllimport) #endif #elif LIN #if XPLM #if __GNUC__ >= 4 #define XPLM_API __attribute__((visibility("default"))) #else #define XPLM_API #endif #else #define XPLM_API #endif #else #error "Platform not defined!" #endif /*************************************************************************** * GLOBAL DEFINITIONS ***************************************************************************/ /* * These definitions are used in all parts of the SDK. * */ /* * XPLMPluginID * * Each plug-in is identified by a unique integer ID. This ID can be used to * disable or enable a plug-in, or discover what plug-in is 'running' at the * time. A plug-in ID is unique within the currently running instance of * X-Plane unless plug-ins are reloaded. Plug-ins may receive a different * unique ID each time they are loaded. This includes the unloading and * reloading of plugins that are part of the user's aircraft. * * For persistent identification of plug-ins, use XPLMFindPluginBySignature in * XPLMUtiltiies.h . * * -1 indicates no plug-in. * */ typedef int XPLMPluginID; /* No plugin. */ #define XPLM_NO_PLUGIN_ID (-1) /* X-Plane itself */ #define XPLM_PLUGIN_XPLANE (0) /* The current XPLM revision is 4.00 (400). */ #define kXPLM_Version (400) /* * XPLMKeyFlags * * These bitfields define modifier keys in a platform independent way. When a * key is pressed, a series of messages are sent to your plugin. The down * flag is set in the first of these messages, and the up flag in the last. * While the key is held down, messages are sent with neither flag set to * indicate that the key is being held down as a repeated character. * * The control flag is mapped to the control flag on Macintosh and PC. * Generally X-Plane uses the control key and not the command key on * Macintosh, providing a consistent interface across platforms that does not * necessarily match the Macintosh user interface guidelines. There is not * yet a way for plugins to access the Macintosh control keys without using * #ifdefed code. * */ XPLM_MAYBE_TYPEDEF enum XPLM_ENUM { /* The shift key is down */ xplm_ShiftFlag = 1, /* The option or alt key is down */ xplm_OptionAltFlag = 2, /* The control key is down */ xplm_ControlFlag = 4, /* The key is being pressed down */ xplm_DownFlag = 8, /* The key is being released */ xplm_UpFlag = 16, } XPLM_ENUM_NAME(XPLMKeyFlags); XPLM_ENUM_C(XPLMKeyFlags) /*************************************************************************** * ASCII CONTROL KEY CODES ***************************************************************************/ /* * These definitions define how various control keys are mapped to ASCII key * codes. Not all key presses generate an ASCII value, so plugin code should * be prepared to see null characters come from the keyboard...this usually * represents a key stroke that has no equivalent ASCII, like a page-down * press. Use virtual key codes to find these key strokes. * * ASCII key codes take into account modifier keys; shift keys will affect * capitals and punctuation; control key combinations may have no vaild ASCII * and produce NULL. To detect control-key combinations, use virtual key * codes, not ASCII keys. * */ #define XPLM_KEY_RETURN 13 #define XPLM_KEY_ESCAPE 27 #define XPLM_KEY_TAB 9 #define XPLM_KEY_DELETE 8 #define XPLM_KEY_LEFT 28 #define XPLM_KEY_RIGHT 29 #define XPLM_KEY_UP 30 #define XPLM_KEY_DOWN 31 #define XPLM_KEY_0 48 #define XPLM_KEY_1 49 #define XPLM_KEY_2 50 #define XPLM_KEY_3 51 #define XPLM_KEY_4 52 #define XPLM_KEY_5 53 #define XPLM_KEY_6 54 #define XPLM_KEY_7 55 #define XPLM_KEY_8 56 #define XPLM_KEY_9 57 #define XPLM_KEY_DECIMAL 46 /*************************************************************************** * VIRTUAL KEY CODES ***************************************************************************/ /* * These are cross-platform defines for every distinct keyboard press on the * computer. Every physical key on the keyboard has a virtual key code. So * the "two" key on the top row of the main keyboard has a different code from * the "two" key on the numeric key pad. But the 'w' and 'W' character are * indistinguishable by virtual key code because they are the same physical * key (one with and one without the shift key). * * Use virtual key codes to detect keystrokes that do not have ASCII * equivalents, allow the user to map the numeric keypad separately from the * main keyboard, and detect control key and other modifier-key combinations * that generate ASCII control key sequences (many of which are not available * directly via character keys in the SDK). * * To assign virtual key codes we started with the Microsoft set but made some * additions and changes. A few differences: * * 1. Modifier keys are not available as virtual key codes. You cannot get * distinct modifier press and release messages. Please do not try to use * modifier keys as regular keys; doing so will almost certainly interfere * with users' abilities to use the native X-Plane key bindings. * 2. Some keys that do not exist on both Mac and PC keyboards are removed. * 3. Do not assume that the values of these keystrokes are interchangeable * with MS v-keys. * */ #define XPLM_VK_BACK 0x08 #define XPLM_VK_TAB 0x09 #define XPLM_VK_CLEAR 0x0C #define XPLM_VK_RETURN 0x0D #define XPLM_VK_ESCAPE 0x1B #define XPLM_VK_SPACE 0x20 #define XPLM_VK_PRIOR 0x21 #define XPLM_VK_NEXT 0x22 #define XPLM_VK_END 0x23 #define XPLM_VK_HOME 0x24 #define XPLM_VK_LEFT 0x25 #define XPLM_VK_UP 0x26 #define XPLM_VK_RIGHT 0x27 #define XPLM_VK_DOWN 0x28 #define XPLM_VK_SELECT 0x29 #define XPLM_VK_PRINT 0x2A #define XPLM_VK_EXECUTE 0x2B #define XPLM_VK_SNAPSHOT 0x2C #define XPLM_VK_INSERT 0x2D #define XPLM_VK_DELETE 0x2E #define XPLM_VK_HELP 0x2F /* XPLM_VK_0 thru XPLM_VK_9 are the same as ASCII '0' thru '9' (0x30 - 0x39) */ #define XPLM_VK_0 0x30 #define XPLM_VK_1 0x31 #define XPLM_VK_2 0x32 #define XPLM_VK_3 0x33 #define XPLM_VK_4 0x34 #define XPLM_VK_5 0x35 #define XPLM_VK_6 0x36 #define XPLM_VK_7 0x37 #define XPLM_VK_8 0x38 #define XPLM_VK_9 0x39 /* XPLM_VK_A thru XPLM_VK_Z are the same as ASCII 'A' thru 'Z' (0x41 - 0x5A) */ #define XPLM_VK_A 0x41 #define XPLM_VK_B 0x42 #define XPLM_VK_C 0x43 #define XPLM_VK_D 0x44 #define XPLM_VK_E 0x45 #define XPLM_VK_F 0x46 #define XPLM_VK_G 0x47 #define XPLM_VK_H 0x48 #define XPLM_VK_I 0x49 #define XPLM_VK_J 0x4A #define XPLM_VK_K 0x4B #define XPLM_VK_L 0x4C #define XPLM_VK_M 0x4D #define XPLM_VK_N 0x4E #define XPLM_VK_O 0x4F #define XPLM_VK_P 0x50 #define XPLM_VK_Q 0x51 #define XPLM_VK_R 0x52 #define XPLM_VK_S 0x53 #define XPLM_VK_T 0x54 #define XPLM_VK_U 0x55 #define XPLM_VK_V 0x56 #define XPLM_VK_W 0x57 #define XPLM_VK_X 0x58 #define XPLM_VK_Y 0x59 #define XPLM_VK_Z 0x5A #define XPLM_VK_NUMPAD0 0x60 #define XPLM_VK_NUMPAD1 0x61 #define XPLM_VK_NUMPAD2 0x62 #define XPLM_VK_NUMPAD3 0x63 #define XPLM_VK_NUMPAD4 0x64 #define XPLM_VK_NUMPAD5 0x65 #define XPLM_VK_NUMPAD6 0x66 #define XPLM_VK_NUMPAD7 0x67 #define XPLM_VK_NUMPAD8 0x68 #define XPLM_VK_NUMPAD9 0x69 #define XPLM_VK_MULTIPLY 0x6A #define XPLM_VK_ADD 0x6B #define XPLM_VK_SEPARATOR 0x6C #define XPLM_VK_SUBTRACT 0x6D #define XPLM_VK_DECIMAL 0x6E #define XPLM_VK_DIVIDE 0x6F #define XPLM_VK_F1 0x70 #define XPLM_VK_F2 0x71 #define XPLM_VK_F3 0x72 #define XPLM_VK_F4 0x73 #define XPLM_VK_F5 0x74 #define XPLM_VK_F6 0x75 #define XPLM_VK_F7 0x76 #define XPLM_VK_F8 0x77 #define XPLM_VK_F9 0x78 #define XPLM_VK_F10 0x79 #define XPLM_VK_F11 0x7A #define XPLM_VK_F12 0x7B #define XPLM_VK_F13 0x7C #define XPLM_VK_F14 0x7D #define XPLM_VK_F15 0x7E #define XPLM_VK_F16 0x7F #define XPLM_VK_F17 0x80 #define XPLM_VK_F18 0x81 #define XPLM_VK_F19 0x82 #define XPLM_VK_F20 0x83 #define XPLM_VK_F21 0x84 #define XPLM_VK_F22 0x85 #define XPLM_VK_F23 0x86 #define XPLM_VK_F24 0x87 /* The following definitions are extended and are not based on the Microsoft * * key set. */ #define XPLM_VK_EQUAL 0xB0 #define XPLM_VK_MINUS 0xB1 #define XPLM_VK_RBRACE 0xB2 #define XPLM_VK_LBRACE 0xB3 #define XPLM_VK_QUOTE 0xB4 #define XPLM_VK_SEMICOLON 0xB5 #define XPLM_VK_BACKSLASH 0xB6 #define XPLM_VK_COMMA 0xB7 #define XPLM_VK_SLASH 0xB8 #define XPLM_VK_PERIOD 0xB9 #define XPLM_VK_BACKQUOTE 0xBA #define XPLM_VK_ENTER 0xBB #define XPLM_VK_NUMPAD_ENT 0xBC #define XPLM_VK_NUMPAD_EQ 0xBD /* * XPLMFixedString150_t * * A container for a fixed-size string buffer of 150 characters. * */ typedef struct { /* The size of the struct. */ char buffer[150]; } XPLMFixedString150_t; #ifdef __cplusplus } #endif #endif