A fast Rust-based SoundFont synthesizer designed for high voice counts and low latency.
## Components ### `VoiceChannel` Represents a single MIDI channel. Keeps track and manages MIDI events and the active voices of a channel. Unlike most other MIDI synthesizers that use global voice limits, each XSynth channel limits the spawned voices per-key using "layers". One layer corresponds to one voice per key per channel. For information about supported events and controllers, please visit the [VoiceChannel documentation](https://docs.rs/xsynth-core/latest/xsynth_core/channel/struct.VoiceChannel.html). ### `ChannelGroup` Represents a MIDI synthesizer within XSynth. Manages multiple `VoiceChannel` objects at once in an easy to use way. ### `SampleSoundfont` Represents a sample SoundFont to be used within XSynth. Holds the voice and program data, as well as the samples of a SoundFont. For information about supported formats, please visit the [SampleSoundfont documentation](https://docs.rs/xsynth-core/latest/xsynth_core/soundfont/struct.SampleSoundfont.html). ### `Voice` A voice represents a single SoundFont sound. They are usually generated within a `VoiceChannel` according to the sent events. ## Documentation You can find all the necessary documentation about the XSynth API here: [https://docs.rs/xsynth-core](https://docs.rs/xsynth-core).