use std::env; use std::fs::File; use std::io::Write; use std::path::PathBuf; fn main() { let out = &PathBuf::from(env::var_os("OUT_DIR").unwrap()); // Put the linker script somewhere the linker can find it File::create(out.join("link.x")) .unwrap() .write_all(include_bytes!("memory.x")) .unwrap(); println!("cargo:rustc-link-search={}", out.display()); // Only re-run the build script when memory.x is changed, // instead of when any part of the source code changes. println!("cargo:rerun-if-changed=memory.x"); }