use yaks::{Executor, SystemContext}; fn dummy_system(_: SystemContext, _: (), _: ()) {} #[test] #[should_panic(expected = "system 0 already exists")] fn duplicate_handle() { Executor::<()>::builder() .system_with_handle(dummy_system, 0) .system_with_handle(dummy_system, 0) .build(); } #[test] #[should_panic(expected = "system 0 already exists")] fn duplicate_handle_with_deps() { Executor::<()>::builder() .system_with_handle(dummy_system, 0) .system_with_handle_and_deps(dummy_system, 0, vec![0]) .build(); } #[test] #[should_panic(expected = "could not resolve dependencies of system 1: no system 2 found")] fn invalid_dependency() { Executor::<()>::builder() .system_with_handle(dummy_system, 0) .system_with_handle_and_deps(dummy_system, 1, vec![2]) .build(); } #[test] #[should_panic( expected = "could not resolve dependencies of a handle-less system: no system 1 found" )] fn invalid_dependency_no_handle() { Executor::<()>::builder() .system_with_handle(dummy_system, 0) .system_with_deps(dummy_system, vec![1]) .build(); } #[test] #[should_panic(expected = "system 1 depends on itself")] fn self_dependency() { Executor::<()>::builder() .system_with_handle(dummy_system, 0) .system_with_handle_and_deps(dummy_system, 1, vec![1]) .build(); }