#![no_implicit_prelude] // Shadow primitives #[allow(non_camel_case_types)] pub struct bool; #[allow(non_camel_case_types)] pub struct char; #[allow(non_camel_case_types)] pub struct f32; #[allow(non_camel_case_types)] pub struct f64; #[allow(non_camel_case_types)] pub struct i128; #[allow(non_camel_case_types)] pub struct i16; #[allow(non_camel_case_types)] pub struct i32; #[allow(non_camel_case_types)] pub struct i64; #[allow(non_camel_case_types)] pub struct i8; #[allow(non_camel_case_types)] pub struct isize; #[allow(non_camel_case_types)] pub struct str; #[allow(non_camel_case_types)] pub struct u128; #[allow(non_camel_case_types)] pub struct u16; #[allow(non_camel_case_types)] pub struct u32; #[allow(non_camel_case_types)] pub struct u64; #[allow(non_camel_case_types)] pub struct u8; #[allow(non_camel_case_types)] pub struct usize; fn main() { ::yew::html! {}; ::yew::html! { <> }; ::yew::html! { <> <> <> }; ::yew::html! { }; let children = ::std::vec![ ::yew::html! { { "Hello" } }, ::yew::html! { { "World" } }, ]; ::yew::html! { <>{ children } }; }