/********************************************************************* * * $Id: yocto_audioout.h 59978 2024-03-18 15:04:46Z mvuilleu $ * * Declares yFindAudioOut(), the high-level API for AudioOut functions * * - - - - - - - - - License information: - - - - - - - - - * * Copyright (C) 2011 and beyond by Yoctopuce Sarl, Switzerland. * * Yoctopuce Sarl (hereafter Licensor) grants to you a perpetual * non-exclusive license to use, modify, copy and integrate this * file into your software for the sole purpose of interfacing * with Yoctopuce products. * * You may reproduce and distribute copies of this file in * source or object form, as long as the sole purpose of this * code is to interface with Yoctopuce products. You must retain * this notice in the distributed source file. * * You should refer to Yoctopuce General Terms and Conditions * for additional information regarding your rights and * obligations. * * THE SOFTWARE AND DOCUMENTATION ARE PROVIDED 'AS IS' WITHOUT * WARRANTY OF ANY KIND, EITHER EXPRESS OR IMPLIED, INCLUDING * WITHOUT LIMITATION, ANY WARRANTY OF MERCHANTABILITY, FITNESS * FOR A PARTICULAR PURPOSE, TITLE AND NON-INFRINGEMENT. IN NO * EVENT SHALL LICENSOR BE LIABLE FOR ANY INCIDENTAL, SPECIAL, * INDIRECT OR CONSEQUENTIAL DAMAGES, LOST PROFITS OR LOST DATA, * COST OF PROCUREMENT OF SUBSTITUTE GOODS, TECHNOLOGY OR * SERVICES, ANY CLAIMS BY THIRD PARTIES (INCLUDING BUT NOT * LIMITED TO ANY DEFENSE THEREOF), ANY CLAIMS FOR INDEMNITY OR * CONTRIBUTION, OR OTHER SIMILAR COSTS, WHETHER ASSERTED ON THE * BASIS OF CONTRACT, TORT (INCLUDING NEGLIGENCE), BREACH OF * WARRANTY, OR OTHERWISE. * *********************************************************************/ #ifndef YOCTO_AUDIOOUT_H #define YOCTO_AUDIOOUT_H #include #include #include "yocto_api.h" #ifdef YOCTOLIB_NAMESPACE namespace YOCTOLIB_NAMESPACE { #endif //--- (YAudioOut return codes) //--- (end of YAudioOut return codes) //--- (YAudioOut yapiwrapper) //--- (end of YAudioOut yapiwrapper) //--- (YAudioOut definitions) class YAudioOut; // forward declaration typedef void (*YAudioOutValueCallback)(YAudioOut *func, const string& functionValue); #ifndef _Y_MUTE_ENUM #define _Y_MUTE_ENUM typedef enum { Y_MUTE_FALSE = 0, Y_MUTE_TRUE = 1, Y_MUTE_INVALID = -1, } Y_MUTE_enum; #endif #define Y_VOLUME_INVALID (YAPI_INVALID_UINT) #define Y_VOLUMERANGE_INVALID (YAPI_INVALID_STRING) #define Y_SIGNAL_INVALID (YAPI_INVALID_INT) #define Y_NOSIGNALFOR_INVALID (YAPI_INVALID_INT) //--- (end of YAudioOut definitions) //--- (YAudioOut declaration) /** * YAudioOut Class: audio output control interface * * The YAudioOut class allows you to configure the volume of an audio output. */ class YOCTO_CLASS_EXPORT YAudioOut: public YFunction { #ifdef __BORLANDC__ #pragma option push -w-8022 #endif //--- (end of YAudioOut declaration) protected: //--- (YAudioOut attributes) // Attributes (function value cache) int _volume; Y_MUTE_enum _mute; string _volumeRange; int _signal; int _noSignalFor; YAudioOutValueCallback _valueCallbackAudioOut; friend YAudioOut *yFindAudioOut(const string& func); friend YAudioOut *yFirstAudioOut(void); // Function-specific method for parsing of JSON output and caching result virtual int _parseAttr(YJSONObject *json_val); // Constructor is protected, use yFindAudioOut factory function to instantiate YAudioOut(const string& func); //--- (end of YAudioOut attributes) public: virtual ~YAudioOut(); //--- (YAudioOut accessors declaration) static const int VOLUME_INVALID = YAPI_INVALID_UINT; static const Y_MUTE_enum MUTE_FALSE = Y_MUTE_FALSE; static const Y_MUTE_enum MUTE_TRUE = Y_MUTE_TRUE; static const Y_MUTE_enum MUTE_INVALID = Y_MUTE_INVALID; static const string VOLUMERANGE_INVALID; static const int SIGNAL_INVALID = YAPI_INVALID_INT; static const int NOSIGNALFOR_INVALID = YAPI_INVALID_INT; /** * Returns audio output volume, in per cents. * * @return an integer corresponding to audio output volume, in per cents * * On failure, throws an exception or returns YAudioOut::VOLUME_INVALID. */ int get_volume(void); inline int volume(void) { return this->get_volume(); } /** * Changes audio output volume, in per cents. * Remember to call the saveToFlash() * method of the module if the modification must be kept. * * @param newval : an integer corresponding to audio output volume, in per cents * * @return YAPI::SUCCESS if the call succeeds. * * On failure, throws an exception or returns a negative error code. */ int set_volume(int newval); inline int setVolume(int newval) { return this->set_volume(newval); } /** * Returns the state of the mute function. * * @return either YAudioOut::MUTE_FALSE or YAudioOut::MUTE_TRUE, according to the state of the mute function * * On failure, throws an exception or returns YAudioOut::MUTE_INVALID. */ Y_MUTE_enum get_mute(void); inline Y_MUTE_enum mute(void) { return this->get_mute(); } /** * Changes the state of the mute function. Remember to call the matching module * saveToFlash() method to save the setting permanently. * * @param newval : either YAudioOut::MUTE_FALSE or YAudioOut::MUTE_TRUE, according to the state of the mute function * * @return YAPI::SUCCESS if the call succeeds. * * On failure, throws an exception or returns a negative error code. */ int set_mute(Y_MUTE_enum newval); inline int setMute(Y_MUTE_enum newval) { return this->set_mute(newval); } /** * Returns the supported volume range. The low value of the * range corresponds to the minimal audible value. To * completely mute the sound, use set_mute() * instead of the set_volume(). * * @return a string corresponding to the supported volume range * * On failure, throws an exception or returns YAudioOut::VOLUMERANGE_INVALID. */ string get_volumeRange(void); inline string volumeRange(void) { return this->get_volumeRange(); } /** * Returns the detected output current level. * * @return an integer corresponding to the detected output current level * * On failure, throws an exception or returns YAudioOut::SIGNAL_INVALID. */ int get_signal(void); inline int signal(void) { return this->get_signal(); } /** * Returns the number of seconds elapsed without detecting a signal. * * @return an integer corresponding to the number of seconds elapsed without detecting a signal * * On failure, throws an exception or returns YAudioOut::NOSIGNALFOR_INVALID. */ int get_noSignalFor(void); inline int noSignalFor(void) { return this->get_noSignalFor(); } /** * Retrieves an audio output for a given identifier. * The identifier can be specified using several formats: * * - FunctionLogicalName * - ModuleSerialNumber.FunctionIdentifier * - ModuleSerialNumber.FunctionLogicalName * - ModuleLogicalName.FunctionIdentifier * - ModuleLogicalName.FunctionLogicalName * * * This function does not require that the audio output is online at the time * it is invoked. The returned object is nevertheless valid. * Use the method isOnline() to test if the audio output is * indeed online at a given time. In case of ambiguity when looking for * an audio output by logical name, no error is notified: the first instance * found is returned. The search is performed first by hardware name, * then by logical name. * * If a call to this object's is_online() method returns FALSE although * you are certain that the matching device is plugged, make sure that you did * call registerHub() at application initialization time. * * @param func : a string that uniquely characterizes the audio output, for instance * MyDevice.audioOut1. * * @return a YAudioOut object allowing you to drive the audio output. */ static YAudioOut* FindAudioOut(string func); /** * Registers the callback function that is invoked on every change of advertised value. * The callback is invoked only during the execution of ySleep or yHandleEvents. * This provides control over the time when the callback is triggered. For good responsiveness, remember to call * one of these two functions periodically. To unregister a callback, pass a NULL pointer as argument. * * @param callback : the callback function to call, or a NULL pointer. The callback function should take two * arguments: the function object of which the value has changed, and the character string describing * the new advertised value. * @noreturn */ virtual int registerValueCallback(YAudioOutValueCallback callback); using YFunction::registerValueCallback; virtual int _invokeValueCallback(string value); inline static YAudioOut *Find(string func) { return YAudioOut::FindAudioOut(func); } /** * Continues the enumeration of audio outputs started using yFirstAudioOut(). * Caution: You can't make any assumption about the returned audio outputs order. * If you want to find a specific an audio output, use AudioOut.findAudioOut() * and a hardwareID or a logical name. * * @return a pointer to a YAudioOut object, corresponding to * an audio output currently online, or a NULL pointer * if there are no more audio outputs to enumerate. */ YAudioOut *nextAudioOut(void); inline YAudioOut *next(void) { return this->nextAudioOut();} /** * Starts the enumeration of audio outputs currently accessible. * Use the method YAudioOut::nextAudioOut() to iterate on * next audio outputs. * * @return a pointer to a YAudioOut object, corresponding to * the first audio output currently online, or a NULL pointer * if there are none. */ static YAudioOut *FirstAudioOut(void); inline static YAudioOut *First(void) { return YAudioOut::FirstAudioOut();} #ifdef __BORLANDC__ #pragma option pop #endif //--- (end of YAudioOut accessors declaration) }; //--- (YAudioOut functions declaration) /** * Retrieves an audio output for a given identifier. * The identifier can be specified using several formats: * * - FunctionLogicalName * - ModuleSerialNumber.FunctionIdentifier * - ModuleSerialNumber.FunctionLogicalName * - ModuleLogicalName.FunctionIdentifier * - ModuleLogicalName.FunctionLogicalName * * * This function does not require that the audio output is online at the time * it is invoked. The returned object is nevertheless valid. * Use the method isOnline() to test if the audio output is * indeed online at a given time. In case of ambiguity when looking for * an audio output by logical name, no error is notified: the first instance * found is returned. The search is performed first by hardware name, * then by logical name. * * If a call to this object's is_online() method returns FALSE although * you are certain that the matching device is plugged, make sure that you did * call registerHub() at application initialization time. * * @param func : a string that uniquely characterizes the audio output, for instance * MyDevice.audioOut1. * * @return a YAudioOut object allowing you to drive the audio output. */ inline YAudioOut *yFindAudioOut(const string& func) { return YAudioOut::FindAudioOut(func);} /** * Starts the enumeration of audio outputs currently accessible. * Use the method YAudioOut::nextAudioOut() to iterate on * next audio outputs. * * @return a pointer to a YAudioOut object, corresponding to * the first audio output currently online, or a NULL pointer * if there are none. */ inline YAudioOut *yFirstAudioOut(void) { return YAudioOut::FirstAudioOut();} //--- (end of YAudioOut functions declaration) #ifdef YOCTOLIB_NAMESPACE // end of namespace definition } #endif #endif