x = a .b .c --[[chain item]] .d x .y = a .b \c! func 1, arg2 .value \get!, arg3 .value \get! * 1 * x? .y? .z? * 3 tbb = k1: a \b 123 .c! k2: w1: a! .b \c! tb = f1{} .a |> f2? "abc", _ f = -> [a .b \c 123 for {a} in *vals] f1 = -> x, a \b 123 .c "abc" result = origin .transform.root .gameObject \Parents! \Descendants! \SelectEnable! \SelectVisible! \TagEqual "fx" \Where (x)-> if x\IsTargeted! return false x.name\EndsWith "(Clone)" \Destroy! origin.transform.root.gameObject \Parents!\Descendants! \SelectEnable! \SelectVisible! \TagEqual "fx" \Where (x)-> x.name\EndsWith "(Clone)" \Destroy! with item .itemFieldA = 123 \callMethod!\chainCall! \callMethod! \chainCall! \chainCall! switch .itemFieldB \getValue! when "Valid", \getItemState! \itemMethodA!\getValue! else \itemMethodB! \getValue! a = if .itemFieldC .itemFieldD else .itemFieldE for v in *values \itemMethodC v for i = 1, counter \itemMethodC i unless .b .c = while .itemFieldD \itemNext! \get! nil