local you_cool = false local _ if cool then if you_cool then _ = one else if eatdic then _ = yeah else _ = two _ = three end end else _ = no end if cool then _ = no end if cool then _ = no else _ = yes end if cool then wow(cool) else noso(cool) end if working then if cool then if cool then _ = okay else _ = what end else _ = nah end end if yeah then no(day) elseif cool(me) then okay(ya) else u(way) end if yeah then no(dad) else if cool(you) then okay(bah) else p(way) end end if (function() end)() then what(ever) end if nil then flip(me) else it(be, rad) end if things(great) then no(way) elseif okay(sure) then what(here) end if things then no(chance) elseif okay then what(now) end if things then yes(man) elseif okay(person) then hi(there) else hmm(sure) end if lets(go) then print("greetings") elseif "just us" then print("will smith") else show(5555555) end do local something = 10 if something then print(something) else print("else") end end local hello do local something = 10 if something then hello = print(something) else hello = print("else") end end hello = 5 + (function() local something = 10 if something then return print(something) end end)() local z = false if false then _ = one else do local x = true if x then _ = two else z = true if z then _ = three else _ = four end end end end local out if false then out = one else do local x = true if x then out = two else z = true if z then out = three else out = four end end end end local kzy kzy = function() do local something = true if something then return 1 else do local another = false if another then return 2 end end end end end if not true then print("cool!") end if not (true and false) then print("cool!") end if not false then print("cool!") end if not false then print("cool!") else print("no way!") end if not nil then print("hello") else print("world") end local x if not true then x = print("cool!") end if not (true and false) then x = print("cool!") end local y if not false then y = print("cool!") end if not false then y = print("cool!") else y = print("no way!") end if not nil then z = print("hello") else z = print("world") end print((function() if not true then return print("cool!") end end)()) print((function() if not (true and false) then return print("cool!") end end)()) print((function() if not false then return print("cool!") end end)()) print((function() if not false then return print("cool!") else return print("no way!") end end)()) print((function() if not nil then return print("hello") else return print("world") end end)()) if not value then print("hello") end local dddd if not value then dddd = { 1, 2, 3 } end do local j = 100 j = hi() if not j then error("not j!") end end local a = 12 local c, b if something then a, c, b = "cool" end local j if 1 then if 2 then j = 3 end else j = 6 end local m if 1 then if 2 then m = 3 end else m = 6 end do a({ b = b }) if a then return { b = b } else if c then return { d = e } else return { f = 123 } end end end do c({ d = e }) if a then b = tb.b elseif c then local e = tb.d end end do local _des_0 = math if _des_0 then local pi = _des_0.pi print(pi) end end do local math if math then local pi = math.pi print(pi) end end do do local _M = { } if _M then local Thing = _M.Thing a, b = _M.a, _M.b end end end do do local _des_0 = { } if _des_0 then _M = _des_0 local Thing = _M.Thing do local _obj_0 = _M a, b = _obj_0.a, _obj_0.b end end end end return nil