do local a a = function() local _with_0 = something print(_with_0.hello) print(hi) print("world") return _with_0 end end do do local _with_0 = leaf _with_0.world() _with_0.world(1, 2, 3) local g = _with_0.what.is.this _with_0.hi(1, 2, 3) _with_0:hi(1, 2).world(2323) _with_0:hi("yeah", "man") _with_0.world = 200 end end do local zyzyzy do local _with_0 = something _with_0.set_state("hello world") zyzyzy = _with_0 end end do local x = 5 + (function() local _with_0 = Something() _with_0:write("hello world") return _with_0 end)() end do local x = { hello = (function() local _with_0 = yeah _with_0:okay() return _with_0 end)() } end do do local _with_0 = foo local _ = _with_0:prop("something").hello _with_0.prop:send(one) _with_0.prop:send(one) end end do do local _with_0 = a, b print(_with_0.world) end local mod do local _M = { } _M.Thing = "hi" mod = _M end do local a, b = something, pooh print(a.world) end local x do local a, b = 1, 2 print(a + b) x = a end print((function() local a, b = 1, 2 print(a + b) return a end)()) local p do local _with_0 = 1 hello().x, world().y = _with_0, 2 print(a + b) p = _with_0 end end do local x = "hello" x:upper() end do do local k = "jo" print(k:upper()) end end do do local a, b, c = "", "", "" print(a:upper()) end end do local a = "bunk" do local b, c a, b, c = "", "", "" print(a:upper()) end end do do local _with_0 = j print(_with_0:upper()) end end do do local _with_0 = "jo" k.j = _with_0 print(_with_0:upper()) end end do do local _with_0 = a print(_with_0.b) do local _with_1 = _with_0.c print(_with_1.d) end end end do do local _with_0 = a do local _with_1 = 2 _with_0.b = _with_1 print(_with_1.c) end end end do local _ _ = function() local _with_0 = hi return _with_0.a, _with_0.b end end do do local _with_0 = tb _with_0.x = item.field:func(123) end end do do local _with_0 = dad _with_0["if"]("yes") local y = _with_0["end"].of["function"] end end do do local _with_0 = tb do local _obj_0 = _with_0[2] if _obj_0 ~= nil then _with_0[1] = _obj_0:func() end end _with_0["%a-b-c%"] = 123 _with_0[ [[x y z]]] = _with_0[var] print(_with_0[_with_0[3]]) do local _with_1 = _with_0[4] _with_1[1] = 1 end _with_0[#_with_0 + 1] = "abc" _with_0[#_with_0 + 1] = { type = "hello", { name = "xyz", value = 998 } } end end do do local _with_0 = SolidRect({ width = w, height = h, color = 0x66000000 }) mask = _with_0 if _with_0 ~= nil then _with_0.touchEnabled = true _with_0.swallowTouches = true end end end do do local mask = SolidRect({ width = w, height = h, color = 0x66000000 }) if mask ~= nil then mask.touchEnabled = true mask.swallowTouches = true end end end return nil