/* High-speed in-memory bit stream I/O that supports reading and writing between 0 and 64 bits at a time. The implementation, which relies heavily on bit shifts, has been carefully written to ensure that all shifts are between zero and one less the width of the type being shifted to avoid undefined behavior. This occasionally causes somewhat convoluted code. The following assumptions and restrictions apply: 1. The user must allocate a memory buffer large enough to hold the bit stream, whether for reading, writing, or both. This buffer is associated with the bit stream via stream_open(buffer, bytes), which allocates and returns a pointer to an opaque bit stream struct. Call stream_close(stream) to deallocate this struct. 2. The stream is either in a read or write state (or, initially, in both states). When done writing, call stream_flush(stream) before entering read mode to ensure any buffered bits are output. To enter read mode, call stream_rewind(stream) or stream_rseek(stream, offset) to position the stream at the beginning or at a particular bit offset. Conversely, stream_rewind(stream) or stream_wseek(stream, offset) positions the stream for writing. In read mode, the following functions may be called: size_t stream_size(stream); bitstream_offset stream_rtell(stream); void stream_rewind(stream); void stream_rseek(stream, offset); void stream_skip(stream, n); bitstream_count stream_align(stream); uint stream_read_bit(stream); uint64 stream_read_bits(stream, n); Each of the above read calls has a corresponding write call: size_t stream_size(stream); bitstream_offset stream_wtell(stream); void stream_rewind(stream); void stream_wseek(stream, offset); void stream_pad(stream, n); bitstream_count stream_flush(stream); uint stream_write_bit(stream, bit); uint64 stream_write_bits(stream, value, n); 3. The stream buffer is an unsigned integer of a user-specified type given by the BIT_STREAM_WORD_TYPE macro. Bits are read and written in units of this integer word type. Supported types are 8, 16, 32, or 64 bits wide. The bit width of the buffer is denoted by 'wsize' and can be accessed either via the global constant stream_word_bits or stream_alignment(). A small wsize allows for fine granularity reads and writes, and may be preferable when working with many small blocks of data that require non-sequential access. The default maximum size of 64 bits ensures maximum speed. Note that even when wsize < 64, it is still possible to read and write up to 64 bits at a time using stream_read_bits() and stream_write_bits(). 4. If BIT_STREAM_STRIDED is defined, words read from or written to the stream may be accessed noncontiguously by setting a power-of-two block size (which by default is one word) and a block stride (defaults to zero blocks). The word pointer is always incremented by one word each time a word is accessed. Once advanced past a block boundary, the word pointer is also advanced by the stride to the next block. This feature may be used to store blocks of data interleaved, e.g., for progressive coding or for noncontiguous parallel access to the bit stream Note that the block size is measured in words, while the stride is measured in multiples of the block size. Strided access can have a significant performance penalty. 5. Multiple bits are read and written in order of least to most significant bit. Thus, the statement value = stream_write_bits(stream, value, n); is essentially equivalent to (but faster than) for (i = 0; i < n; i++, value >>= 1) stream_write_bit(stream, value & 1); when 0 <= n <= 64. The same holds for read calls, and thus value = stream_read_bits(stream, n); is essentially equivalent to for (i = 0, value = 0; i < n; i++) value += (uint64)stream_read_bit(stream) << i; Note that it is possible to write fewer bits than the argument 'value' holds (possibly even no bits), in which case any unwritten bits are shifted right to the least significant position and returned. That is, value = stream_write_bits(stream, value, n); is equivalent to for (i = 0; i < n; i++) value = stream_write_bits(stream, value, 1); 6. Although the stream_wseek(stream, offset) call allows positioning the stream for writing at any bit offset without any data loss (i.e. all previously written bits preceding the offset remain valid), for efficiency the stream_flush(stream) operation will zero all bits up to the next multiple of wsize bits, thus overwriting bits that were previously stored at that location. Consequently, random write access is effectively supported only at wsize granularity. For sequential access, the largest possible wsize is preferred due to higher speed. 7. It is up to the user to adhere to these rules. For performance reasons, no error checking is done, and in particular buffer overruns are not caught. */ #include #include #ifndef inline_ #define inline_ #endif #include "zfp/bitstream.h" /* satisfy compiler when args unused */ #define unused_(x) ((void)(x)) /* bit stream word/buffer type; granularity of stream I/O operations */ #ifdef BIT_STREAM_WORD_TYPE /* may be 8-, 16-, 32-, or 64-bit unsigned integer type */ typedef BIT_STREAM_WORD_TYPE bitstream_word; #else /* use maximum word size by default for highest speed */ typedef uint64 bitstream_word; #endif /* number of bits in a buffered word */ #define wsize ((bitstream_count)(sizeof(bitstream_word) * CHAR_BIT)) /* bit stream structure (opaque to caller) */ struct bitstream { bitstream_count bits; /* number of buffered bits (0 <= bits < wsize) */ bitstream_word buffer; /* incoming/outgoing bits (buffer < 2^bits) */ bitstream_word* ptr; /* pointer to next word to be read/written */ bitstream_word* begin; /* beginning of stream */ bitstream_word* end; /* end of stream (not enforced) */ #ifdef BIT_STREAM_STRIDED size_t mask; /* one less the block size in number of words */ ptrdiff_t delta; /* number of words between consecutive blocks */ #endif }; /* private functions ------------------------------------------------------- */ /* read a single word from memory */ static bitstream_word stream_read_word(bitstream* s) { bitstream_word w = *s->ptr++; #ifdef BIT_STREAM_STRIDED if (!((s->ptr - s->begin) & s->mask)) s->ptr += s->delta; #endif return w; } /* write a single word to memory */ static void stream_write_word(bitstream* s, bitstream_word value) { *s->ptr++ = value; #ifdef BIT_STREAM_STRIDED if (!((s->ptr - s->begin) & s->mask)) s->ptr += s->delta; #endif } /* public functions -------------------------------------------------------- */ /* word size in bits (equals bitstream_word_bits) */ inline_ bitstream_count stream_alignment() { return wsize; } /* pointer to beginning of stream */ inline_ void* stream_data(const bitstream* s) { return s->begin; } /* current byte size of stream (if flushed) */ inline_ size_t stream_size(const bitstream* s) { return (size_t)(s->ptr - s->begin) * sizeof(bitstream_word); } /* byte capacity of stream */ inline_ size_t stream_capacity(const bitstream* s) { return (size_t)(s->end - s->begin) * sizeof(bitstream_word); } /* number of words per block */ inline_ size_t stream_stride_block(const bitstream* s) { #ifdef BIT_STREAM_STRIDED return s->mask + 1; #else unused_(s); return 1; #endif } /* number of blocks between consecutive stream blocks */ inline_ ptrdiff_t stream_stride_delta(const bitstream* s) { #ifdef BIT_STREAM_STRIDED return s->delta / (s->mask + 1); #else unused_(s); return 0; #endif } /* read single bit (0 or 1) */ inline_ uint stream_read_bit(bitstream* s) { uint bit; if (!s->bits) { s->buffer = stream_read_word(s); s->bits = wsize; } s->bits--; bit = (uint)s->buffer & 1u; s->buffer >>= 1; return bit; } /* write single bit (must be 0 or 1) */ inline_ uint stream_write_bit(bitstream* s, uint bit) { s->buffer += (bitstream_word)bit << s->bits; if (++s->bits == wsize) { stream_write_word(s, s->buffer); s->buffer = 0; s->bits = 0; } return bit; } /* read 0 <= n <= 64 bits */ inline_ uint64 stream_read_bits(bitstream* s, bitstream_count n) { uint64 value = s->buffer; if (s->bits < n) { /* keep fetching wsize bits until enough bits are buffered */ do { /* assert: 0 <= s->bits < n <= 64 */ s->buffer = stream_read_word(s); value += (uint64)s->buffer << s->bits; s->bits += wsize; } while (sizeof(s->buffer) < sizeof(value) && s->bits < n); /* assert: 1 <= n <= s->bits < n + wsize */ s->bits -= n; if (!s->bits) { /* value holds exactly n bits; no need for masking */ s->buffer = 0; } else { /* assert: 1 <= s->bits < wsize */ s->buffer >>= wsize - s->bits; /* assert: 1 <= n <= 64 */ value &= ((uint64)2 << (n - 1)) - 1; } } else { /* assert: 0 <= n <= s->bits < wsize <= 64 */ s->bits -= n; s->buffer >>= n; value &= ((uint64)1 << n) - 1; } return value; } /* write 0 <= n <= 64 low bits of value and return remaining bits */ inline_ uint64 stream_write_bits(bitstream* s, uint64 value, bitstream_count n) { /* append bit string to buffer */ s->buffer += (bitstream_word)(value << s->bits); s->bits += n; /* is buffer full? */ if (s->bits >= wsize) { /* 1 <= n <= 64; decrement n to ensure valid right shifts below */ value >>= 1; n--; /* assert: 0 <= n < 64; wsize <= s->bits <= wsize + n */ do { /* output wsize bits while buffer is full */ s->bits -= wsize; /* assert: 0 <= s->bits <= n */ stream_write_word(s, s->buffer); /* assert: 0 <= n - s->bits < 64 */ s->buffer = (bitstream_word)(value >> (n - s->bits)); } while (sizeof(s->buffer) < sizeof(value) && s->bits >= wsize); } /* assert: 0 <= s->bits < wsize */ s->buffer &= ((bitstream_word)1 << s->bits) - 1; /* assert: 0 <= n < 64 */ return value >> n; } /* return bit offset to next bit to be read */ inline_ bitstream_offset stream_rtell(const bitstream* s) { return (bitstream_offset)(s->ptr - s->begin) * wsize - s->bits; } /* return bit offset to next bit to be written */ inline_ bitstream_offset stream_wtell(const bitstream* s) { return (bitstream_offset)(s->ptr - s->begin) * wsize + s->bits; } /* position stream for reading or writing at beginning */ inline_ void stream_rewind(bitstream* s) { s->ptr = s->begin; s->buffer = 0; s->bits = 0; } /* position stream for reading at given bit offset */ inline_ void stream_rseek(bitstream* s, bitstream_offset offset) { bitstream_count n = (bitstream_count)(offset % wsize); s->ptr = s->begin + (size_t)(offset / wsize); if (n) { s->buffer = stream_read_word(s) >> n; s->bits = wsize - n; } else { s->buffer = 0; s->bits = 0; } } /* position stream for writing at given bit offset */ inline_ void stream_wseek(bitstream* s, bitstream_offset offset) { bitstream_count n = (bitstream_count)(offset % wsize); s->ptr = s->begin + (size_t)(offset / wsize); if (n) { bitstream_word buffer = *s->ptr; buffer &= ((bitstream_word)1 << n) - 1; s->buffer = buffer; s->bits = n; } else { s->buffer = 0; s->bits = 0; } } /* skip over the next n bits (n >= 0) */ inline_ void stream_skip(bitstream* s, bitstream_size n) { stream_rseek(s, stream_rtell(s) + n); } /* append n zero-bits to stream (n >= 0) */ inline_ void stream_pad(bitstream* s, bitstream_size n) { bitstream_offset bits = s->bits; for (bits += n; bits >= wsize; bits -= wsize) { stream_write_word(s, s->buffer); s->buffer = 0; } s->bits = (bitstream_count)bits; } /* align stream on next word boundary */ inline_ bitstream_count stream_align(bitstream* s) { bitstream_count bits = s->bits; if (bits) stream_skip(s, bits); return bits; } /* write any remaining buffered bits and align stream on next word boundary */ inline_ bitstream_count stream_flush(bitstream* s) { bitstream_count bits = (wsize - s->bits) % wsize; if (bits) stream_pad(s, bits); return bits; } /* copy n bits from one bit stream to another */ inline_ void stream_copy(bitstream* dst, bitstream* src, bitstream_size n) { while (n > wsize) { bitstream_word w = (bitstream_word)stream_read_bits(src, wsize); stream_write_bits(dst, w, wsize); n -= wsize; } if (n) { bitstream_word w = (bitstream_word)stream_read_bits(src, (bitstream_count)n); stream_write_bits(dst, w, (bitstream_count)n); } } #ifdef BIT_STREAM_STRIDED /* set block size in number of words and spacing in number of blocks */ inline_ int stream_set_stride(bitstream* s, size_t block, ptrdiff_t delta) { /* ensure block size is a power of two */ if (block & (block - 1)) return 0; s->mask = block - 1; s->delta = delta * block; return 1; } #endif /* allocate and initialize bit stream to user-allocated buffer */ inline_ bitstream* stream_open(void* buffer, size_t bytes) { bitstream* s = (bitstream*)malloc(sizeof(bitstream)); if (s) { s->begin = (bitstream_word*)buffer; s->end = s->begin + bytes / sizeof(bitstream_word); #ifdef BIT_STREAM_STRIDED stream_set_stride(s, 0, 0); #endif stream_rewind(s); } return s; } /* close and deallocate bit stream */ inline_ void stream_close(bitstream* s) { free(s); } /* make a copy of bit stream to shared memory buffer */ inline_ bitstream* stream_clone(const bitstream* s) { bitstream* c = (bitstream*)malloc(sizeof(bitstream)); if (c) *c = *s; return c; } #undef unused_