Chipmunk2D Pro API Reference  7.0.1
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ChipmunkSlideJoint Class Reference

Slide joints hold the distance between points on two bodies between a minimum and a maximum. More...

#import <ChipmunkConstraint.h>

Inherits ChipmunkConstraint.

Instance Methods

(id) - initWithBodyA:bodyB:anchorA:anchorB:min:max:
 Initialize a slide joint between the two bodies with the given anchor points and distance range.
 
- Instance Methods inherited from ChipmunkConstraint
(void) - preSolve:
 Override this method to update a constraints parameters just before running the physics each step.
 
(void) - postSolve:
 Override this method to poll values from a constraint each frame after the physics runs. More...
 

Class Methods

(ChipmunkSlideJoint *) + slideJointWithBodyA:bodyB:anchorA:anchorB:min:max:
 Create an autoreleased slide joint between the two bodies with the given anchor points and distance range.
 
- Class Methods inherited from ChipmunkConstraint
(ChipmunkConstraint *) + constraintFromCPConstraint:
 Get the ChipmunkConstraint object associciated with a cpConstraint pointer. More...
 

Properties

cpVect anchorA
 The anchor point on the first body.
 
cpVect anchorB
 The anchor point on the second body.
 
cpFloat min
 The minimum allowed distance between anchor points.
 
cpFloat max
 The maximum allowed distance between anchor points.
 
- Properties inherited from ChipmunkConstraint
cpConstraintconstraint
 Returns a pointer to the underlying cpConstraint C struct.
 
ChipmunkBodybodyA
 The first ChipmunkBody the constraint controls.
 
ChipmunkBodybodyB
 The second ChipmunkBody the constraint controls.
 
cpFloat maxForce
 Maximum force this constraint is allowed to use (defalts to infinity). More...
 
cpFloat errorBias
 The rate at which joint error is corrected. More...
 
cpFloat maxBias
 Maximum rate (speed) that a joint can be corrected at (defaults to infinity). More...
 
BOOL collideBodies
 Whether or not the connected bodies should checked for collisions. More...
 
cpFloat impulse
 Get the most recent impulse applied by this constraint.
 
ChipmunkSpacespace
 Get the space the body is added to.
 
id userData
 An object that this constraint is associated with. More...
 

Detailed Description

Slide joints hold the distance between points on two bodies between a minimum and a maximum.

Think of them as a telescoping ChipmunkPinJoint.


The documentation for this class was generated from the following file: