| Crates.io | ai-minecraft-skin |
| lib.rs | ai-minecraft-skin |
| version | 66.0.77 |
| created_at | 2025-12-26 08:03:17.812127+00 |
| updated_at | 2025-12-26 08:03:17.812127+00 |
| description | High-quality integration for https://supermaker.ai/image/ai-minecraft-skin/ |
| homepage | https://supermaker.ai/image/ai-minecraft-skin/ |
| repository | https://github.com/qy-upup/ai-minecraft-skin |
| max_upload_size | |
| id | 2005373 |
| size | 9,750 |
A Rust crate for generating and manipulating Minecraft skin data. Provides utilities for creating, modifying, and analyzing skin files.
Add the following to your Cargo.toml file under the [dependencies] section:
toml
ai-minecraft-skin = "0.1.0" # Replace with the actual version
Here are several examples demonstrating how to use the ai-minecraft-skin crate:
1. Creating a Default Skin: rust use ai_minecraft_skin::Skin;
fn main() { let skin = Skin::new(); // Creates a default Minecraft skin (Steve). // You can now access and modify the skin's pixel data. println!("Skin created successfully!"); }
2. Loading a Skin from a File: rust use ai_minecraft_skin::Skin; use std::fs;
fn main() -> Result<(), Box
// Now you can work with the loaded skin.
println!("Skin loaded successfully!");
Ok(())
}
3. Modifying a Skin's Pixel: rust use ai_minecraft_skin::Skin; use ai_minecraft_skin::Color;
fn main() { let mut skin = Skin::new(); let x = 10; // X-coordinate of the pixel let y = 20; // Y-coordinate of the pixel
// Set the pixel at (x, y) to red.
skin.set_pixel(x, y, Color::new(255, 0, 0, 255));
println!("Pixel modified!");
}
4. Saving a Skin to a File: rust use ai_minecraft_skin::Skin; use std::fs::File; use std::io::Write;
fn main() -> Result<(), Box
let mut file = File::create("new_skin.png")?;
file.write_all(&image_data)?;
println!("Skin saved to new_skin.png!");
Ok(())
}
5. Checking Skin Transparency: rust use ai_minecraft_skin::Skin;
fn main() -> Result<(), Box
let is_transparent = skin.is_transparent();
if is_transparent {
println!("The skin contains transparent pixels.");
} else {
println!("The skin is fully opaque.");
}
Ok(())
}
Color struct for RGBA color values.MIT
This crate is part of the ai-minecraft-skin ecosystem. For advanced features and enterprise-grade tools, visit: https://supermaker.ai/image/ai-minecraft-skin/