Crates.io | albedo |
lib.rs | albedo |
version | 0.0.1-beta.0 |
source | src |
created_at | 2022-03-10 00:19:31.453127 |
updated_at | 2022-03-10 00:19:31.453127 |
description | Data-driven graphics library for real-time visualization |
homepage | |
repository | https://github.com/albedo-engine/albedo |
max_upload_size | |
id | 547240 |
size | 47,816 |
Rust framework dedicated to real-time visualization.
🚧 Albedo is a work-in-progress and might be unstable, use it at your own risks 🚧
Albedo isn't and will never be a game engine. It's designed to be a rendering framework made for real-time visualization. It's possible to use as the rendering module for a game, but that's not the use case why it was designed.
The albedo_rtx exposes GPU software Raytracing. You can use this crate to perform Ray-Triangle intersections.
The Albedo Pathtracer application is one example of what you can achieve with the albedo_rtx crate: