| Crates.io | all-is-cubes-mesh |
| lib.rs | all-is-cubes-mesh |
| version | 0.9.0 |
| created_at | 2023-07-30 00:42:08.880382+00 |
| updated_at | 2025-01-02 04:01:50.432907+00 |
| description | Mesh generation for the all-is-cubes engine. |
| homepage | |
| repository | https://github.com/kpreid/all-is-cubes |
| max_upload_size | |
| id | 929661 |
| size | 435,940 |
Data structures and algorithms for converting all-is-cubes voxel data to triangle meshes for rendering or export.
All of the algorithms are independent of graphics API, but they require providing vertex and texture data types suitable for the API or data format you wish to use.
If you are looking for a renderer which produces images,
you may send the meshes produced by all-is-cubes-mesh to a GPU with all-is-cubes-gpu.
you may use the raytracer in all-is-cubes-render,
All source code and other materials are Copyright © 2020-2025 Kevin Reid, and licensed under either of
at your option.
Unless you explicitly state otherwise, any contribution intentionally submitted for inclusion in the work by you, as defined in the Apache-2.0 license, shall be dual licensed as above, without any additional terms or conditions.