amari

Crates.ioamari
lib.rsamari
version0.17.0
created_at2025-10-06 20:48:42.431934+00
updated_at2026-01-11 22:48:14.173012+00
descriptionAdvanced mathematical computing library with geometric algebra, tropical algebra, and automatic differentiation
homepagehttps://github.com/justinelliottcobb/Amari
repositoryhttps://github.com/justinelliottcobb/Amari
max_upload_size
id1870840
size2,819,824
Justin Elliott Cobb (justinelliottcobb)

documentation

README

Amari v0.17.0

Comprehensive Mathematical Computing Platform with Geometric Algebra, Differential Calculus, Measure Theory, Probability Theory, Functional Analysis, Algebraic Topology, Dynamical Systems, and Vector Symbolic Architectures

A unified mathematical computing library featuring geometric algebra, differential calculus, measure theory, probability theory on geometric spaces, functional analysis (Hilbert spaces, operators, spectral theory), algebraic topology (homology, persistent homology, Morse theory), dynamical systems analysis (ODE solvers, stability, bifurcations, chaos, Lyapunov exponents), relativistic physics, tropical algebra, automatic differentiation, holographic associative memory (Vector Symbolic Architectures), optical field operations for holographic displays, and information geometry. The library provides multi-GPU infrastructure with intelligent workload distribution and complete WebAssembly support for browser deployment.

Rust WebAssembly TypeScript License

Live Examples Suite | API Documentation

Features

Core Mathematical Systems

  • Geometric Algebra (Clifford Algebra): Multivectors, rotors, and geometric products for 3D rotations and spatial transformations
  • Differential Calculus: Unified geometric calculus with scalar/vector fields, gradients, divergence, curl, and Lie derivatives
  • Measure Theory: Sigma-algebras, measurable functions, integration on geometric spaces, and probability measures
  • Probability Theory: Distributions on multivector spaces, stochastic processes, MCMC sampling, and Bayesian inference
  • Functional Analysis: Hilbert spaces, bounded operators, spectral decomposition, eigenvalue algorithms, and Sobolev spaces
  • Algebraic Topology: Simplicial complexes, homology computation, persistent homology (TDA), Morse theory, and fiber bundles
  • Dynamical Systems: ODE solvers (RK4, RKF45, Dormand-Prince), stability analysis, bifurcation diagrams, Lyapunov exponents, phase portraits, and attractor characterization
  • Vector Symbolic Architectures: Holographic Reduced Representations (HRR), binding algebras, and associative memory
  • Optical Field Operations: GA-native Lee hologram encoding for DMD displays, rotor field algebra, and VSA on optical wavefronts
  • Relativistic Physics: Complete spacetime algebra (Cl(1,3)) with Minkowski signature for relativistic calculations
  • Tropical Algebra: Max-plus semiring operations for optimization and neural network applications
  • Automatic Differentiation: Forward-mode AD with dual numbers for exact derivatives
  • Fusion Systems: Tropical-dual-Clifford fusion combining three algebraic systems
  • Information Geometry: Statistical manifolds, KL/JS divergences, and Fisher information
  • Optimization: Gradient-based optimization with geometric constraints
  • Network Analysis: Geometric network analysis and graph neural networks
  • Cellular Automata: Geometric automata with configurable rules
  • Enumerative Geometry: Algebraic curves and enumerative computations

Multi-GPU Infrastructure

  • Multi-GPU Architecture: Infrastructure supporting up to 8 GPUs with intelligent workload distribution
  • Advanced Load Balancing: Five strategies including Balanced, CapabilityAware, MemoryAware, LatencyOptimized, and Adaptive
  • Performance Profiling: Timeline analysis with microsecond precision and automatic bottleneck detection
  • Comprehensive Benchmarking: Production-ready validation across all mathematical domains
  • Graceful Degradation: Automatic fallback to single GPU or CPU when multi-GPU unavailable

Platform Support

  • Native Rust: High-performance execution with rug (GMP/MPFR) backend for high-precision arithmetic
  • WebAssembly: Full-featured WASM bindings with dashu backend for browser compatibility
  • GPU Acceleration: WebGPU support for large-scale parallel computations
  • TypeScript Support: Complete TypeScript definitions included
  • Cross-Platform: Linux, macOS, Windows, browsers, Node.js, and edge computing environments

Installation

Rust Crates

Add to your Cargo.toml:

[dependencies]
# Complete library with all features
amari = "0.17.0"

# Or individual crates:

# Core geometric algebra and mathematical foundations
amari-core = "0.17.0"

# Differential calculus with geometric algebra
amari-calculus = "0.17.0"

# Measure theory and integration
amari-measure = "0.17.0"

# Probability theory on geometric algebra spaces
amari-probabilistic = "0.17.0"

# Functional analysis: Hilbert spaces, operators, spectral theory
amari-functional = "0.17.0"

# Algebraic topology: homology, persistent homology, Morse theory
amari-topology = "0.17.0"

# Dynamical systems: ODE solvers, stability, bifurcations, Lyapunov exponents
amari-dynamics = "0.17.0"

# Vector Symbolic Architectures, holographic memory, and optical fields
amari-holographic = "0.17.0"

# High-precision relativistic physics
amari-relativistic = { version = "0.17.0", features = ["high-precision"] }

# GPU acceleration (includes optical field GPU operations)
amari-gpu = "0.17.0"

# Optimization algorithms
amari-optimization = "0.17.0"

# Additional mathematical systems
amari-tropical = "0.17.0"
amari-dual = "0.17.0"
amari-info-geom = "0.17.0"
amari-automata = "0.17.0"
amari-fusion = "0.17.0"
amari-network = "0.17.0"
amari-enumerative = "0.17.0"

JavaScript/TypeScript (WebAssembly)

npm install @justinelliottcobb/amari-wasm

Or with yarn:

yarn add @justinelliottcobb/amari-wasm

Quick Start

Rust: Geometric Algebra

use amari_core::{Multivector, basis::Basis, rotor::Rotor};

// 3D Euclidean Clifford algebra Cl(3,0,0)
type Cl3 = Multivector<3, 0, 0>;

// Create basis vectors
let e1: Cl3 = Basis::e1();
let e2: Cl3 = Basis::e2();

// Geometric product: e1 * e2 = e1 ∧ e2 (bivector)
let e12 = e1.geometric_product(&e2);

// Create rotor for 90° rotation in xy-plane
let rotor = Rotor::from_bivector(&e12, std::f64::consts::PI / 2.0);

// Apply rotation: e1 → e2
let rotated = rotor.apply(&e1);

Rust: Differential Calculus

use amari_calculus::{ScalarField, VectorField, VectorDerivative};
use amari_core::Multivector;

// Define a scalar field f(x,y,z) = x² + y² + z²
let field = ScalarField::<3, 0, 0>::new(|pos| {
    pos[0] * pos[0] + pos[1] * pos[1] + pos[2] * pos[2]
});

// Compute gradient at a point
let point = [1.0, 2.0, 3.0];
let gradient = field.gradient(&point, 1e-6);

// Define a vector field
let vector_field = VectorField::<3, 0, 0>::new(|pos| {
    [pos[1] * pos[2], pos[0] * pos[2], pos[0] * pos[1]]
});

// Compute divergence and curl
let derivative = VectorDerivative::<3, 0, 0>::new(1e-6);
let div = derivative.divergence(&vector_field, &point);
let curl = derivative.curl(&vector_field, &point);

Rust: Tropical Algebra

use amari_tropical::TropicalNumber;

// Create tropical numbers using the constructor
let a = TropicalNumber::new(3.0);
let b = TropicalNumber::new(5.0);

// Tropical operations
let sum = a.tropical_add(&b);     // max(3, 5) = 5
let product = a.tropical_mul(&b); // 3 + 5 = 8

// Access values
println!("Tropical sum: {}", sum.value());
println!("Tropical product: {}", product.value());

// Tropical identities
let zero = TropicalNumber::<f64>::tropical_zero(); // -∞ (additive identity)
let one = TropicalNumber::<f64>::tropical_one();   // 0 (multiplicative identity)

Rust: Automatic Differentiation

use amari_dual::DualNumber;

// Create dual number for differentiation
// f(x) = x² at x = 3, with seed derivative 1
let x = DualNumber::new(3.0, 1.0);

// Compute f(x) = x²
let result = x * x;

// Extract value and derivative
println!("f(3) = {}", result.value());       // 9.0
println!("f'(3) = {}", result.derivative()); // 6.0

// For constants (derivative = 0)
let c = DualNumber::constant(2.0);
let scaled = x * c; // 2x, derivative = 2

Rust: Tropical-Dual-Clifford Fusion

use amari_fusion::TropicalDualClifford;

// Create from logits (common in ML applications)
let logits = vec![1.5, 2.0, 0.8, 1.2];
let tdc = TropicalDualClifford::<f64, 4>::from_logits(&logits);

// Evaluate using all three algebras simultaneously
let other = TropicalDualClifford::from_logits(&[2.0, 1.5, 1.0, 0.9]);
let evaluation = tdc.evaluate(&other);

// Extract features from each algebra
let tropical_features = tdc.extract_tropical_features(); // Fast path-finding
let dual_features = tdc.extract_dual_features();         // Automatic gradients

// Perform sensitivity analysis
let sensitivity = tdc.sensitivity_analysis();
let most_sensitive = sensitivity.most_sensitive(2);

println!("Combined score: {}", evaluation.combined_score);
println!("Most sensitive components: {:?}", most_sensitive);

Rust: Vector Symbolic Architectures (Holographic Memory)

use amari_holographic::{HolographicMemory, ProductCl3x32, BindingAlgebra};

// Create holographic memory with 256-dimensional vectors
let mut memory: HolographicMemory<ProductCl3x32> = HolographicMemory::new();

// Generate random keys and values
let key1 = ProductCl3x32::random();
let value1 = ProductCl3x32::random();

// Store key-value associations via superposition
memory.store(&key1, &value1);

let key2 = ProductCl3x32::random();
let value2 = ProductCl3x32::random();
memory.store(&key2, &value2);

// Retrieve with a query key
let retrieved = memory.retrieve(&key1);
println!("Similarity to original: {:.3}", retrieved.similarity(&value1));

// Binding operations for role-filler structures
let bound = key1.bind(&value1);        // key ⊛ value
let recovered = bound.unbind(&key1);    // Approximately recovers value1
println!("Recovery similarity: {:.3}", recovered.similarity(&value1));

// Resonator network for cleanup/factorization
use amari_holographic::Resonator;
let codebook = vec![value1.clone(), value2.clone()];
let resonator = Resonator::new(codebook.clone());
let noisy = retrieved.clone(); // Noisy retrieval
let cleaned = resonator.cleanup(&noisy, 10); // 10 iterations

Rust: Optical Field Operations (Lee Hologram Encoding)

use amari_holographic::optical::{
    OpticalRotorField, GeometricLeeEncoder, LeeEncoderConfig,
    OpticalFieldAlgebra, OpticalCodebook, TropicalOpticalAlgebra,
};

// Create optical rotor fields (phase + amplitude on a 2D grid)
let field_a = OpticalRotorField::random((256, 256), 42);
let field_b = OpticalRotorField::random((256, 256), 123);
let uniform = OpticalRotorField::uniform(0.0, 0.5, (256, 256));

println!("Field dimensions: {:?}", field_a.dimensions());
println!("Total energy: {:.4}", field_a.total_energy());

// Lee hologram encoding for DMD display
let config = LeeEncoderConfig::new((256, 256), 0.25); // carrier frequency = 0.25
let encoder = GeometricLeeEncoder::new(config);
let hologram = encoder.encode(&uniform);

println!("Hologram fill factor: {:.4}", hologram.fill_factor());

// Get binary data for hardware interface (bit-packed)
let binary_data = hologram.as_bytes();
println!("Packed binary size: {} bytes", binary_data.len());

// VSA operations on optical fields
let algebra = OpticalFieldAlgebra::new((256, 256));

// Bind two fields (rotor multiplication = phase addition)
let bound = algebra.bind(&field_a, &field_b);

// Compute similarity between fields
let similarity = algebra.similarity(&field_a, &field_a); // Self-similarity ≈ 1.0
println!("Self-similarity: {:.4}", similarity);

// Unbind to retrieve original field
let retrieved = algebra.unbind(&field_a, &bound);
let retrieval_sim = algebra.similarity(&retrieved, &field_b);
println!("Retrieval similarity: {:.4}", retrieval_sim);

// Seed-based symbol codebook for reproducible VSA
let mut codebook = OpticalCodebook::new((64, 64), 42);
codebook.register("AGENT");
codebook.register("ACTION");
codebook.register("TARGET");

let agent_field = codebook.get("AGENT");
let action_field = codebook.get("ACTION");
println!("Registered symbols: {:?}", codebook.symbols());

// Tropical operations for attractor dynamics
let tropical = TropicalOpticalAlgebra::new((64, 64));
let tropical_sum = tropical.tropical_add(&field_a, &field_b); // Pointwise min phase
let phase_distance = tropical.phase_distance(&field_a, &field_b);
println!("Phase distance: {:.4}", phase_distance);

Rust: Functional Analysis (Hilbert Spaces & Spectral Theory)

use amari_functional::space::{MultivectorHilbertSpace, HilbertSpace, InnerProductSpace};
use amari_functional::operator::MatrixOperator;
use amari_functional::spectral::spectral_decompose;

// Create the Hilbert space Cl(2,0,0) ≅ ℝ⁴
let space: MultivectorHilbertSpace<2, 0, 0> = MultivectorHilbertSpace::new();

// Create orthogonal elements
let x = space.from_coefficients(&[1.0, 2.0, 0.0, 0.0]).unwrap();
let y = space.from_coefficients(&[0.0, 0.0, 3.0, 4.0]).unwrap();

// Inner product and norm
let ip = space.inner_product(&x, &y);  // 0.0 (orthogonal)
let norm_x = space.norm(&x);           // √5

// Create a symmetric matrix operator (Hamiltonian)
let hamiltonian = MatrixOperator::<2, 0, 0>::diagonal(&[0.0, 1.0, 2.0, 3.0]).unwrap();

// Spectral decomposition: H = Σᵢ λᵢ Pᵢ
let spectral = spectral_decompose(&hamiltonian, 100, 1e-10).unwrap();
let eigenvalues = spectral.eigenvalues();
println!("Energy levels: {:?}", eigenvalues.iter().map(|e| e.value).collect::<Vec<_>>());

// Functional calculus: compute e^{-βH} for thermal states
let beta = 0.5;
let thermal = spectral.apply_function(|E| (-beta * E).exp(), &x);

Rust: Algebraic Topology (Homology & Persistent Homology)

use amari_topology::{SimplicialComplex, Simplex, Filtration, PersistentHomology};

// Build a simplicial complex (hollow tetrahedron = 2-sphere)
let mut sphere = SimplicialComplex::new();
sphere.add_simplex(Simplex::new(vec![0, 1, 2]));
sphere.add_simplex(Simplex::new(vec![0, 1, 3]));
sphere.add_simplex(Simplex::new(vec![0, 2, 3]));
sphere.add_simplex(Simplex::new(vec![1, 2, 3]));

// Compute Betti numbers
let betti = sphere.betti_numbers();
assert_eq!(betti[0], 1); // 1 connected component
assert_eq!(betti[1], 0); // No 1D holes
assert_eq!(betti[2], 1); // 1 void (sphere encloses space)

// Euler characteristic: χ = V - E + F = 4 - 6 + 4 = 2
assert_eq!(sphere.euler_characteristic(), 2);

// Persistent homology for topological data analysis
let mut filt = Filtration::new();
filt.add(0.0, Simplex::new(vec![0])); // Points born at t=0
filt.add(0.0, Simplex::new(vec![1]));
filt.add(0.0, Simplex::new(vec![2]));
filt.add(1.0, Simplex::new(vec![0, 1])); // Edge connects 0-1 at t=1
filt.add(2.0, Simplex::new(vec![1, 2])); // Edge connects 1-2 at t=2
filt.add(3.0, Simplex::new(vec![0, 2])); // Closes loop at t=3

let ph = PersistentHomology::compute(&mut filt).unwrap();
let betti_t3 = ph.diagram().betti_at(3.5);
// At t=3.5: 1 component (β₀=1), 1 loop (β₁=1)

Rust: Probability on Geometric Algebra

use amari_probabilistic::distribution::{GaussianMultivector, Distribution, MultivectorDistribution};
use amari_probabilistic::stochastic::{GeometricBrownianMotion, StochasticProcess};

// Gaussian distribution on Cl(3,0,0) - 8-dimensional multivector space
let gaussian = GaussianMultivector::<3, 0, 0>::standard();

// Draw samples
let mut rng = rand::thread_rng();
let sample = gaussian.sample(&mut rng);
println!("Sample: {:?}", sample.to_vec());

// Evaluate log-probability
let log_p = gaussian.log_prob(&sample).unwrap();
println!("Log probability: {:.3}", log_p);

// Grade-concentrated distribution (e.g., only on bivectors)
let bivector_dist = GaussianMultivector::<3, 0, 0>::grade_concentrated(2, 1.0).unwrap();

// Geometric Brownian Motion on multivector space
let gbm = GeometricBrownianMotion::<3, 0, 0>::new(0.1, 0.2); // drift=0.1, volatility=0.2
let path = gbm.sample_path(0.0, 1.0, 100, &mut rng).unwrap();
println!("Path has {} points", path.len());

// MCMC sampling with Metropolis-Hastings
use amari_probabilistic::sampling::MetropolisHastings;
let sampler = MetropolisHastings::new(gaussian.clone(), 0.5); // step_size=0.5
let samples = sampler.sample_n(&mut rng, 1000);
println!("Drew {} MCMC samples", samples.len());

Rust: Dynamical Systems (Chaos & Bifurcations)

use amari_dynamics::{
    LorenzSystem, VanDerPolOscillator, RungeKutta4, ODESolver,
    stability::{find_fixed_point, analyze_stability},
    lyapunov::compute_lyapunov_spectrum,
    bifurcation::{BifurcationDiagram, ContinuationConfig},
};
use amari_core::Multivector;

// Create classic Lorenz system (sigma=10, rho=28, beta=8/3)
let lorenz = LorenzSystem::classic();

// Initial condition as multivector
let mut initial: Multivector<3, 0, 0> = Multivector::zero();
initial.set(1, 1.0); // x
initial.set(2, 1.0); // y
initial.set(4, 1.0); // z

// Integrate trajectory with RK4
let solver = RungeKutta4::new();
let trajectory = solver.solve(&lorenz, initial.clone(), 0.0, 50.0, 5000).unwrap();

println!("Trajectory has {} points", trajectory.len());
let (x, y, z) = (
    trajectory.final_state().unwrap().get(1),
    trajectory.final_state().unwrap().get(2),
    trajectory.final_state().unwrap().get(4),
);
println!("Final state: ({:.3}, {:.3}, {:.3})", x, y, z);

// Compute Lyapunov exponents for chaos detection
let spectrum = compute_lyapunov_spectrum(&lorenz, &initial, 10000, 0.01).unwrap();
println!("Lyapunov exponents: {:?}", spectrum.exponents);
println!("Sum: {:.4} (negative = dissipative)", spectrum.sum());

if spectrum.exponents[0] > 0.0 {
    println!("System is chaotic!");
}

// Van der Pol stability analysis
let vdp = VanDerPolOscillator::new(1.0);
let mut guess: Multivector<2, 0, 0> = Multivector::zero();
guess.set(1, 0.1);
guess.set(2, 0.1);

let fp = find_fixed_point(&vdp, &guess, 1e-10).unwrap();
let stability = analyze_stability(&vdp, &fp.point).unwrap();
println!("Fixed point stability: {:?}", stability.stability_type);

// Bifurcation diagram for logistic map
let config = ContinuationConfig {
    parameter_range: (2.5, 4.0),
    num_points: 1000,
    transient: 500,
    samples: 100,
    ..Default::default()
};
let diagram = BifurcationDiagram::compute(|r| LogisticMap::new(r), &config).unwrap();
println!("Bifurcation diagram: {} parameter values", diagram.branches().len());

JavaScript/TypeScript: Mathematical Computing

import init, { WasmMultivector, WasmTropicalNumber, WasmDualNumber } from '@justinelliottcobb/amari-wasm';

async function main() {
  // Initialize the WASM module
  await init();

  // Geometric Algebra: Create and rotate vectors
  const e1 = WasmMultivector.basisVector(0);
  const e2 = WasmMultivector.basisVector(1);
  const bivector = e1.geometricProduct(e2);
  console.log('Geometric product:', bivector.toString());

  // Tropical Algebra: Neural network operations
  const trop1 = WasmTropicalNumber.new(3.0);
  const trop2 = WasmTropicalNumber.new(5.0);
  const sum = trop1.tropicalAdd(trop2); // max(3, 5) = 5
  const product = trop1.tropicalMul(trop2); // 3 + 5 = 8
  console.log('Tropical operations:', sum.getValue(), product.getValue());

  // Automatic Differentiation: Compute derivatives
  const x = WasmDualNumber.new(2.0, 1.0);
  const xSquared = x.mul(x); // f(x) = x², f'(x) = 2x
  console.log('f(2) =', xSquared.getValue(), "f'(2) =", xSquared.getDerivative());

  // Clean up WASM memory
  e1.free(); e2.free(); bivector.free();
  trop1.free(); trop2.free(); sum.free(); product.free();
  x.free(); xSquared.free();
}

main();

Architecture

Crate Hierarchy

Domain Crates (provide mathematical APIs):

  • amari-core: Core Clifford algebra types and CPU implementations
  • amari-measure: Measure theory, sigma-algebras, and integration
  • amari-calculus: Differential calculus with geometric algebra
  • amari-probabilistic: Probability distributions on multivector spaces, stochastic processes, MCMC
  • amari-functional: Hilbert spaces, bounded operators, spectral decomposition, Sobolev spaces
  • amari-topology: Algebraic topology, simplicial complexes, persistent homology, Morse theory
  • amari-dynamics: Dynamical systems, ODE solvers, stability analysis, bifurcations, Lyapunov exponents, phase portraits
  • amari-holographic: Vector Symbolic Architectures (VSA), binding algebras, holographic memory, optical field operations
  • amari-tropical: Tropical (max-plus) algebra for optimization
  • amari-dual: Dual numbers for automatic differentiation
  • amari-fusion: Unified Tropical-Dual-Clifford system
  • amari-info-geom: Information geometry and statistical manifolds
  • amari-automata: Cellular automata with geometric algebra
  • amari-network: Graph neural networks and network analysis
  • amari-relativistic: Spacetime algebra and relativistic physics
  • amari-enumerative: Enumerative geometry and algebraic curves
  • amari-optimization: Gradient-based optimization algorithms
  • amari-flynn: Probabilistic verification contracts

Integration Crates (consume domain APIs):

  • amari-gpu: Multi-GPU acceleration with WebGPU
  • amari-wasm: WebAssembly bindings for TypeScript/JavaScript
  • amari: Umbrella crate re-exporting all features

Key Types

// Multivector in Clifford algebra Cl(P,Q,R)
// P: positive signature, Q: negative signature, R: zero signature
Multivector<const P: usize, const Q: usize, const R: usize>

// Tropical numbers (max-plus semiring)
TropicalNumber<T: Float>  // Use TropicalNumber::new(value)

// Dual numbers for automatic differentiation
DualNumber<T: Float>      // Use DualNumber::new(value, derivative)

// Multi-variable dual numbers
MultiDualNumber<T: Float> // Use MultiDualNumber::new(value, gradients)

// Tropical-Dual-Clifford unified system
TropicalDualClifford<T: Float, const DIM: usize>

// Common algebras
type Cl3 = Multivector<3, 0, 0>;      // 3D Euclidean
type Spacetime = Multivector<1, 3, 0>; // Minkowski spacetime
type PGA3D = Multivector<3, 0, 1>;    // Projective Geometric Algebra

Mathematical Foundation

Clifford Algebra Cl(P,Q,R)

  • P: Basis vectors with e²ᵢ = +1 (positive signature)
  • Q: Basis vectors with e²ᵢ = -1 (negative signature)
  • R: Basis vectors with e²ᵢ = 0 (degenerate)
ab = a·b + a∧b      // Geometric product = inner + outer product

Tropical Algebra (Max-Plus)

a ⊕ b = max(a, b)    // Tropical addition
a ⊙ b = a + b        // Tropical multiplication

Applications: Path optimization, sequence decoding, dynamic programming

Dual Numbers

a + εb where ε² = 0
(a + εb) + (c + εd) = (a + c) + ε(b + d)
(a + εb) × (c + εd) = ac + ε(ad + bc)

Applications: Automatic differentiation, gradient computation

Information Geometry

  • Fisher Information Metric: Riemannian metric on statistical manifolds
  • α-Connections: Generalized connections parameterized by α ∈ [-1,1]
  • Dually Flat Manifolds: Manifolds with e-connection (α=+1) and m-connection (α=-1)
  • Bregman Divergences: Information-geometric divergences

v0.12.0 Breaking Changes

Version 0.12.0 introduced significant API improvements for better encapsulation:

TropicalNumber

// Before (v0.11.x)
let a = TropicalNumber(3.0);
let value = a.0;
let sum = a.tropical_add(b);

// After (v0.12.0+)
let a = TropicalNumber::new(3.0);
let value = a.value();
let sum = a.tropical_add(&b);  // Now takes reference

DualNumber

// Before (v0.11.x)
let x = DualNumber { real: 3.0, dual: 1.0 };
let value = x.real;

// After (v0.12.0+)
let x = DualNumber::new(3.0, 1.0);
let value = x.value();
let deriv = x.derivative();

See MIGRATION_v0.12.0.md for complete migration guide.

Interactive Examples Suite

The Amari Examples Suite provides comprehensive interactive documentation:

  • Live Visualizations: 19 interactive visualizations demonstrating mathematical concepts

    • Multivector coefficient manipulation in Cl(3,0,0)
    • Tropical algebra operations with convergence animation
    • Dual numbers with real-time derivative curves
    • Rotor-based 3D rotations
    • Fisher information on probability simplex
    • MCMC sampling visualization
    • Interactive geometric networks
    • Lorenz, Van der Pol, Duffing, and Rossler attractors
    • Bifurcation diagram explorer
    • Nullcline and phase portrait analysis
    • Poincaré section visualization
    • Lyapunov exponent heatmaps
    • Ergodic measure evolution
    • Grade decomposition (Clifford algebra)
    • Möbius transformations (conformal geometry)
    • Tropical shortest path (Bellman-Ford)
    • Eigenvalue trajectory tracking
    • Geodesic distance heatmaps
    • Holographic memory exploration
  • Comprehensive API Reference: 77 classes with 300+ methods fully documented

    • Geometric Algebra (Multivector, Rotor, Bivector)
    • Tropical Algebra (TropicalNumber, TropicalMatrix)
    • Automatic Differentiation (DualNumber, MultiDualNumber)
    • Probability (GaussianMultivector, MCMC samplers)
    • And 12 more categories
  • Interactive Playground: Write and run JavaScript code with live WASM execution

GPU Module Status (v0.17.0)

Module Status Feature Flag
Core GA ✅ Enabled default
Info Geometry ✅ Enabled default
Relativistic ✅ Enabled default
Network ✅ Enabled default
Measure ✅ Enabled measure
Calculus ✅ Enabled calculus
Dual ✅ Enabled dual
Enumerative ✅ Enabled enumerative
Automata ✅ Enabled automata
Fusion ✅ Enabled fusion
Holographic ✅ Enabled holographic
Optical Fields ✅ Enabled holographic
Probabilistic ✅ Enabled probabilistic
Functional ✅ Enabled functional
Topology ✅ Enabled topology
Dynamics New in v0.17.0 dynamics
Tropical ❌ Disabled -

Note: Tropical GPU module temporarily disabled due to Rust orphan impl rules. Use CPU implementations from domain crates.

v0.17.0 GPU Additions

The dynamics feature provides GPU-accelerated dynamical systems operations:

  • GpuDynamics: GPU context for dynamical systems operations with adaptive dispatch
  • DYNAMICS_RK4_STEP: Parallel RK4 integration (256-thread workgroups)
  • DYNAMICS_LYAPUNOV_QR: QR-based Lyapunov exponent computation
  • DYNAMICS_BIFURCATION: Parameter sweep with attractor sampling
  • DYNAMICS_BASIN: Grid-based basin of attraction computation
  • Automatic CPU fallback for < 100 trajectories or < 10,000 grid cells

v0.16.0 GPU Additions

The topology feature provides GPU-accelerated computational topology operations:

  • GpuTopology: GPU context for topology operations with adaptive dispatch
  • TOPOLOGY_DISTANCE_MATRIX: Parallel pairwise Euclidean distance computation (256-thread workgroups)
  • TOPOLOGY_MORSE_CRITICAL: Discrete Morse theory critical point detection (8-neighbor comparison)
  • TOPOLOGY_BOUNDARY_MATRIX: Sparse boundary operator construction for persistent homology
  • TOPOLOGY_MATRIX_REDUCTION: Column reduction algorithm for persistence computation
  • Automatic CPU fallback for < 100 points (distance matrix) or < 10,000 cells (Morse theory)

v0.15.1 GPU Additions

The holographic feature includes GPU-accelerated optical field operations:

  • GpuOpticalField: GPU context for optical rotor field operations
  • OPTICAL_BIND_SHADER: Parallel rotor multiplication (256-thread workgroups)
  • OPTICAL_SIMILARITY_SHADER: Inner product with workgroup reduction
  • LEE_ENCODE_SHADER: Binary hologram encoding with bit-packing
  • Automatic CPU fallback for fields < 4096 pixels (64×64)

Building

Prerequisites

  • Rust 1.75+ with cargo
  • Node.js 16+ (for TypeScript bindings)
  • wasm-pack (for WASM builds)

Build and Test

# Run all tests
cargo test --workspace

# Run with all features
cargo test --workspace --all-features

# Build documentation
cargo doc --workspace --open

WebAssembly Build

cd amari-wasm
wasm-pack build --target web

Performance

The library is optimized for high-performance applications:

  • SIMD: Vectorized operations where supported
  • Cache Alignment: 64-byte aligned data structures
  • Const Generics: Zero-cost abstractions for dimensions
  • GPU Fallback: Automatic CPU/GPU dispatch based on workload size
  • Batch Operations: Efficient batch processing for large datasets

Documentation

Contributing

Contributions are welcome. For development setup:

git clone https://github.com/justinelliottcobb/Amari.git
cd Amari
cargo test --workspace

License

This project is licensed under either of:

at your option.

Acknowledgments

  • Inspired by the geometric algebra community and research in Information Geometry
  • Built with modern Rust performance idioms and WebAssembly best practices
  • Named after Shun-ichi Amari's contributions to Information Geometry

Support


"Geometry is the art of correct reasoning from incorrectly drawn figures." - Henri Poincaré

Commit count: 305

cargo fmt