| Crates.io | animus |
| lib.rs | animus |
| version | 0.2.0 |
| created_at | 2023-05-18 23:23:56.554053+00 |
| updated_at | 2023-06-25 14:22:54.738578+00 |
| description | Framework independent lightweight rust animation library |
| homepage | https://github.com/Noxmore/animus |
| repository | https://github.com/Noxmore/animus |
| max_upload_size | |
| id | 868397 |
| size | 8,004 |
Framework independent lightweight rust animation library.
cargo add animus.Animus struct somewhere in your code. (e.g. before your main loop, or in your App struct) - example:let animus = Animus::default();
anim.gc(); to cleanup unused animations.use animus::prelude::*;
let animated_value = animus.anim("animation_name", 50., -50, 5., ease_in_out(3.));
animation_id start end time animator