Crates.io | animus |
lib.rs | animus |
version | 0.2.0 |
source | src |
created_at | 2023-05-18 23:23:56.554053 |
updated_at | 2023-06-25 14:22:54.738578 |
description | Framework independent lightweight rust animation library |
homepage | https://github.com/Noxmore/animus |
repository | https://github.com/Noxmore/animus |
max_upload_size | |
id | 868397 |
size | 8,004 |
Framework independent lightweight rust animation library.
cargo add animus
.Animus
struct somewhere in your code. (e.g. before your main loop, or in your App struct) - example:let animus = Animus::default();
anim.gc();
to cleanup unused animations.use animus::prelude::*;
let animated_value = animus.anim("animation_name", 50., -50, 5., ease_in_out(3.));
animation_id start end time animator