Crates.io | appcui |
lib.rs | appcui |
version | 0.3.4 |
created_at | 2025-06-07 19:47:02.190883+00 |
updated_at | 2025-08-21 05:39:52.353189+00 |
description | A feature-rich and cross-platform TUI/CUI framework for Rust, enabling modern terminal-based applications on Windows, Linux, and macOS. Includes built-in UI components like buttons, menus, list views, tree views, checkboxes, and more. Perfect for building fast and interactive CLI tools and text-based interfaces. |
homepage | https://gdt050579.github.io/AppCUI-rs/ |
repository | https://github.com/gdt050579/AppCUI-rs |
max_upload_size | |
id | 1704371 |
size | 3,711,520 |
β― ππ½π½ππ¨π-πΏπ π³
AppCUI-rs is a fast, cross-platform Rust library for building modern, text-based user interfaces (TUIs) with rich widgets, themes, and full Unicode supportβan alternative to ncurses and other terminal UI frameworks.
π Check out the Gallery for full demos of all controls!
AppCUI supports various backends based on the operating system it is being used for:
crossterm
crate, but enabled via a feature flagMore on the supported backends can be found here
Add the following to your Cargo.toml
:
[dependencies]
appcui = "*"
Then create a new Rust project and add the following code:
use appcui::prelude::*;
fn main() -> Result<(), appcui::system::Error> {
let mut app = App::new().build()?;
let mut win = Window::new(
"Test",
LayoutBuilder::new().alignment(Alignment::Center).width(30).height(9).build(),
window::Flags::Sizeable,
);
win.add(Label::new(
"Hello World !",
LayoutBuilder::new().alignment(Alignment::Center).width(13).height(1).build(),
));
app.add_window(win);
app.run();
Ok(())
}
or a more compact version using proc-macros:
use appcui::prelude::*;
fn main() -> Result<(), appcui::system::Error> {
let mut app = App::new().build()?;
let mut win = window!("Test,a:c,w:30,h:9");
win.add(label!("'Hello World !',a:c,w:13,h:1"));
app.add_window(win);
app.run();
Ok(())
}
Then run the project with cargo run
. You should see a window with the title Test
and the text Hello World !
in the center.
AppCUI-rs comes with a set of examples to help you get started. You can find them in the examples folder, including:
Am example that creates a window with a button that when pressed increases a counter.
use appcui::prelude::*;
// Create a window that handles button events and has a counter
#[Window(events = ButtonEvents)]
struct CounterWindow {
counter: i32
}
impl CounterWindow {
fn new() -> Self {
let mut w = Self {
// set up the window title and position
base: window!("'Counter window',a:c,w:30,h:5"),
// initial counter is 1
counter: 1
};
// add a single button with the caption "1" (like the counter)
w.add(button!("'1',d:b,w:20"));
w
}
}
impl ButtonEvents for CounterWindow {
// When the button is pressed, this function will be called
// with the handle of the button that was pressed
// Since we only have one button, we don't need to store its handle
// in the struct, as we will receive the handle via the on_pressed method
fn on_pressed(&mut self, handle: Handle<Button>) -> EventProcessStatus {
// increase the counter
self.counter += 1;
// create a text that containe the new counter
let text = format!("{}",self.counter);
// aquire a mutable reference to the button using its handle
if let Some(button) = self.control_mut(handle) {
// set the caption of the button to th new text
button.set_caption(&text);
}
// Tell the AppCUI framework that we have processed this event
// This allows AppCUI to repaint the button
EventProcessStatus::Processed
}
}
fn main() -> Result<(), appcui::system::Error> {
// create a new application
let mut a = App::new().build()?;
// add a new window (of type CounterWindow) to the application
a.add_window(CounterWindow::new());
// Run AppCUI framework (this wil start the window loop and messaage passing)
a.run();
Ok(())
}
Contributions, issues, and feature requests are welcome!
Check out CONTRIBUTING.md to get started.
Join the discussion in GitHub Discussions.