audio_thread_priority

Crates.ioaudio_thread_priority
lib.rsaudio_thread_priority
version0.32.0
sourcesrc
created_at2018-01-24 17:32:03.326515
updated_at2024-03-14 16:05:26.258436
descriptionBump a thread to real-time priority, for audio work, on Linux, Windows and macOS
homepage
repositoryhttps://github.com/padenot/audio_thread_priority
max_upload_size
id48166
size79,129
Matthew Gregan (kinetiknz)

documentation

README

audio_thread_priority

Synopsis:


use audio_thread_priority::{promote_current_thread_to_real_time, demote_current_thread_from_real_time};

// ... on a thread that will compute audio and has to be real-time:
match promote_current_thread_to_real_time(512, 44100) {
  Ok(h) => {
    println!("this thread is now bumped to real-time priority.");

    // Do some real-time work...

    match demote_current_thread_from_real_time(h) {
      Ok(_) => {
        println!("this thread is now bumped back to normal.")
      }
      Err(_) => {
        println!("Could not bring the thread back to normal priority.")
      }
    };
  }
  Err(e) => {
    eprintln!("Error promoting thread to real-time: {}", e);
  }
}

This library can also be used from C or C++ using the included header and compiling the rust code in the application. By default, a .a is compiled to ease linking.

License

MPL-2

Commit count: 163

cargo fmt