aws-sdk-mediastoredata

Crates.ioaws-sdk-mediastoredata
lib.rsaws-sdk-mediastoredata
version1.50.0
sourcesrc
created_at2021-05-07 19:18:55.632381
updated_at2024-12-04 06:48:32.300914
descriptionAWS SDK for AWS Elemental MediaStore Data Plane
homepage
repositoryhttps://github.com/awslabs/aws-sdk-rust
max_upload_size
id394363
size539,691
AWS SDK Rust Bot (aws-sdk-rust-ci)

documentation

README

aws-sdk-mediastoredata

An AWS Elemental MediaStore asset is an object, similar to an object in the Amazon S3 service. Objects are the fundamental entities that are stored in AWS Elemental MediaStore.

Getting Started

Examples are available for many services and operations, check out the examples folder in GitHub.

The SDK provides one crate per AWS service. You must add Tokio as a dependency within your Rust project to execute asynchronous code. To add aws-sdk-mediastoredata to your project, add the following to your Cargo.toml file:

[dependencies]
aws-config = { version = "1.1.7", features = ["behavior-version-latest"] }
aws-sdk-mediastoredata = "1.50.0"
tokio = { version = "1", features = ["full"] }

Then in code, a client can be created with the following:

use aws_sdk_mediastoredata as mediastoredata;

#[::tokio::main]
async fn main() -> Result<(), mediastoredata::Error> {
    let config = aws_config::load_from_env().await;
    let client = aws_sdk_mediastoredata::Client::new(&config);

    // ... make some calls with the client

    Ok(())
}

See the client documentation for information on what calls can be made, and the inputs and outputs for each of those calls.

Using the SDK

Until the SDK is released, we will be adding information about using the SDK to the Developer Guide. Feel free to suggest additional sections for the guide by opening an issue and describing what you are trying to do.

Getting Help

License

This project is licensed under the Apache-2.0 License.

Commit count: 1103

cargo fmt