Crates.io | aws-sdk-mediatailor |
lib.rs | aws-sdk-mediatailor |
version | 1.52.0 |
source | src |
created_at | 2021-05-07 21:25:27.304685 |
updated_at | 2024-12-04 06:48:57.574601 |
description | AWS SDK for AWS MediaTailor |
homepage | |
repository | https://github.com/awslabs/aws-sdk-rust |
max_upload_size | |
id | 394514 |
size | 3,214,235 |
Use the AWS Elemental MediaTailor SDKs and CLI to configure scalable ad insertion and linear channels. With MediaTailor, you can assemble existing content into a linear stream and serve targeted ads to viewers while maintaining broadcast quality in over-the-top (OTT) video applications. For information about using the service, including detailed information about the settings covered in this guide, see the AWS Elemental MediaTailor User Guide.
Through the SDKs and the CLI you manage AWS Elemental MediaTailor configurations and channels the same as you do through the console. For example, you specify ad insertion behavior and mapping information for the origin server and the ad decision server (ADS).
Examples are available for many services and operations, check out the examples folder in GitHub.
The SDK provides one crate per AWS service. You must add Tokio
as a dependency within your Rust project to execute asynchronous code. To add aws-sdk-mediatailor
to
your project, add the following to your Cargo.toml file:
[dependencies]
aws-config = { version = "1.1.7", features = ["behavior-version-latest"] }
aws-sdk-mediatailor = "1.52.0"
tokio = { version = "1", features = ["full"] }
Then in code, a client can be created with the following:
use aws_sdk_mediatailor as mediatailor;
#[::tokio::main]
async fn main() -> Result<(), mediatailor::Error> {
let config = aws_config::load_from_env().await;
let client = aws_sdk_mediatailor::Client::new(&config);
// ... make some calls with the client
Ok(())
}
See the client documentation for information on what calls can be made, and the inputs and outputs for each of those calls.
Until the SDK is released, we will be adding information about using the SDK to the Developer Guide. Feel free to suggest additional sections for the guide by opening an issue and describing what you are trying to do.
This project is licensed under the Apache-2.0 License.