Crates.io | axum_sessions_auth |
lib.rs | axum_sessions_auth |
version | 7.0.0 |
source | src |
created_at | 2022-02-24 19:57:31.252303 |
updated_at | 2023-02-20 20:23:40.522174 |
description | Library to Provide a User Authentication and privilege Token Checks. It requires the Axum_Database_Sessions library. |
homepage | |
repository | https://github.com/AscendingCreations/AxumSessionsAuth |
max_upload_size | |
id | 538737 |
size | 41,421 |
Library to Provide a User Authentication and privilege Token Checks. It requires the _Database_Sessions library. This library will help by making it so User ID or authorizations are not stored on the Client side but rather on the Server side. The Authorization is linked by the Clients Serverside Session ID which is stored on the Client side.
axum_database_sessions
for data management serverside.If you need help with this library or have suggestions please go to our Discord Group
Sessions Authentication uses tokio
runtime and ['axum_database_sessions'];
# Cargo.toml
[dependencies]
# Postgres + rustls
axum_sessions_auth = { version = "7.0.0", features = [ "postgres-rustls" ] }
default
: [postgres-rustls
]
sqlite-rustls
: Sqlx
support for the self-contained SQLite database engine and rustls
.
sqlite-native
: Sqlx
support for the self-contained SQLite database engine and native-tls
.
postgres-rustls
: Sqlx
support for the Postgres database server and rustls
.
postgres-native
: Sqlx
support for the Postgres database server and native-tls
.
mysql-rustls
: Sqlx
support for the MySQL/MariaDB database server and rustls
.
mysql-native
: Sqlx
support for the MySQL/MariaDB database server and native-tls
.
redis-db
: redis 0.21.5
session support.
use sqlx::{PgPool, ConnectOptions, postgres::{PgPoolOptions, PgConnectOptions}};
use std::net::SocketAddr;
use axum_database_sessions::{SessionPgPool, Session, SessionConfig, SessionLayer, DatabasePool};
use axum_sessions_auth::{AuthSession, AuthSessionLayer, Authentication, AuthConfig};
use axum::{
Router,
routing::get,
};
#[tokio::main]
async fn main() {
# async {
let poll = connect_to_database().await.unwrap();
let session_config = SessionConfig::default()
.with_database("test")
.with_table_name("test_table");
let auth_config = AuthConfig::<i64>::default().with_anonymous_user_id(Some(1));
let session_store = SessionStore::<SessionPgPool>::new(Some(poll.clone().into()), session_config);
// Build our application with some routes
let app = Router::new()
.route("/greet/:name", get(greet))
.layer(SessionLayer::new(session_store))
.layer(AuthSessionLayer::<User, i64, SessionPgPool, PgPool>::new(Some(poll)).with_config(auth_config));
// Run it
let addr = SocketAddr::from(([127, 0, 0, 1], 3000));
tracing::debug!("listening on {}", addr);
axum::Server::bind(&addr)
.serve(app.into_make_service())
.await
.unwrap();
# };
}
// We can get the Method to compare with what Methods we allow. Useful if this supports multiple methods.
// When called auth is loaded in the background for you.
async fn greet(method: Method, auth: AuthSession<User, i64, SessionPgPool, PgPool>) -> &'static str {
let mut count: usize = session.get("count").unwrap_or(0);
count += 1;
// Session is Also included with Auth so no need to require it in the function arguments if your using
// AuthSession.
auth.session.set("count", count);
// If for some reason you needed to update your Users Permissions or data then you will want to clear the user cache if it is enabled.
// The user Cache is enabled by default. To clear simply use.
auth.cache_clear_user(1).await;
//or to clear all for a large update
auth.cache_clear_all().await;
if let Some(cur_user) = current_user {
if !Auth::<User, i64, PgPool>::build([Method::Get], false)
.requires(Rights::none([
Rights::permission("Token::UseAdmin"),
Rights::permission("Token::ModifyPerms"),
]))
.validate(&cur_user, &method, None)
.await
{
return format!("No Permissions! for {}", cur_user.username)[];
}
let username = if !auth.is_authenticated() {
// Set the user ID of the User to the Session so it can be Auto Loaded the next load or redirect
auth.login_user(2);
"".to_string()
} else {
// If the user is loaded and is Authenticated then we can use it.
if let Some(user) = auth.current_user {
user.username.clone()
} else {
"".to_string()
}
};
format!("{}-{}", username, count)[..]
} else {
if !auth.is_authenticated() {
// Set the user ID of the User to the Session so it can be Auto Loaded the next load or redirect
auth.login_user(2);
// Set the session to be long term. Good for Remember me type instances.
auth.remember_user(true);
// Redirect here after login if we did indeed login.
}
"No Permissions!"
}
}
#[derive(Clone, Debug)]
pub struct User {
pub id: i32,
pub anonymous: bool,
pub username: String,
}
// This is only used if you want to use Token based Authentication checks
#[async_trait]
impl HasPermission<PgPool> for User {
async fn has(&self, perm: &String, _pool: &Option<&PgPool>) -> bool {
match &perm[..] {
"Token::UseAdmin" => true,
"Token::ModifyUser" => true,
_ => false,
}
}
}
#[async_trait]
impl Authentication<User, i64, PgPool> for User {
async fn load_user(userid: i64, _pool: Option<&PgPool>) -> Result<User> {
Ok(User {
id: userid,
anonymous: true,
username: "Guest".to_string(),
})
}
fn is_authenticated(&self) -> bool {
!self.anonymous
}
fn is_active(&self) -> bool {
!self.anonymous
}
fn is_anonymous(&self) -> bool {
self.anonymous
}
}
async fn connect_to_database() -> anyhow::Result<sqlx::Pool<sqlx::Postgres>> {
// ...
# unimplemented!()
}