Crates.io | battler |
lib.rs | battler |
version | |
source | src |
created_at | 2023-10-14 20:20:37.536954 |
updated_at | 2024-10-24 02:01:53.748187 |
description | Pokémon battle engine for Rust. |
homepage | |
repository | |
max_upload_size | |
id | 1003283 |
Cargo.toml error: | TOML parse error at line 18, column 1 | 18 | autolib = false | ^^^^^^^ unknown field `autolib`, expected one of `name`, `version`, `edition`, `authors`, `description`, `readme`, `license`, `repository`, `homepage`, `documentation`, `build`, `resolver`, `links`, `default-run`, `default_dash_run`, `rust-version`, `rust_dash_version`, `rust_version`, `license-file`, `license_dash_file`, `license_file`, `licenseFile`, `license_capital_file`, `forced-target`, `forced_dash_target`, `autobins`, `autotests`, `autoexamples`, `autobenches`, `publish`, `metadata`, `keywords`, `categories`, `exclude`, `include` |
size | 0 |
battler is battle engine and simulator based on the Pokémon games, written in Rust.
The battle engine is designed off of a few principles:
All moves, abilities, and items through Generation 3 have been implemented and validated to work on the battle engine.