Crates.io | bellande_mesh_sync |
lib.rs | bellande_mesh_sync |
version | 0.0.2 |
source | src |
created_at | 2024-10-24 02:09:03.37247 |
updated_at | 2024-10-30 15:31:51.407997 |
description | Advanced peer-to-peer data synchronization system for distributed applications |
homepage | |
repository | https://github.com/Architecture-Mechanism/bellande_mesh_sync |
max_upload_size | |
id | 1420766 |
size | 147,451 |
TCP/UDP Communication
Async TCP listener
UDP packet handling
Message framing
Connection pooling
HTTP/HTTPS Servers
RESTful API endpoints
WebSocket support
Request routing
Response handling
TLS Encryption
Certificate management
Secure handshakes
Key rotation
Cipher suite configuration
Discovery
Automatic node finding
Bootstrap nodes
Node registration
Network topology
Health Monitoring
Dead node detection
Cleanup routines
Health checks
Connection monitoring
Data Synchronization
Node sync protocols
Data chunk transfer
State reconciliation
Conflict resolution
Async Handling
Message queuing
Parallel processing
Event loops
Channel management
Message Types
Join/Leave
Data transfer
Control messages
Status updates
Error Management
Recovery procedures
Retry logic
Error propagation
Logging
Statistics
Connection counts
Bandwidth usage
Message throughput
Latency tracking
Performance
Resource utilization
Response times
Queue depths
System health
Encryption
TLS/SSL
Data encryption
Secure channels
Authentication
Node verification
Token validation
Access control
Identity management
use bellande_mesh_sync::{init, init_with_options, start, stop, MeshOptions, Config};
async fn example() -> Result<(), BellandeMeshError> {
// Basic initialization
let config = Config {
listen_address: "127.0.0.1:8000".to_string(),
node_timeout: 300,
};
let mesh = init(config.clone()).await?;
start(&mesh).await?;
// Or with custom options
let options = MeshOptions {
dev_mode: true,
metrics_interval: Some(30),
enable_persistence: true,
..Default::default()
};
let mesh = init_with_options(config, options).await?;
start(&mesh).await?;
// Use other functionalities
broadcast(&mesh, b"Hello network!".to_vec()).await?;
let stats = get_stats(&mesh).await?;
let nodes = get_nodes(&mesh).await?;
stop(&mesh).await?;
Ok(())
}
cargo add bellande_mesh_sync
Name: bellande_mesh_sync
Summary: Bellande Operating System Comprehensive data synchronization system
Home-page: github.com/Architecture-Mechanism/bellande_mesh_sync
Author: Ronaldson Bellande
Author-email: ronaldsonbellande@gmail.com
License: GNU General Public License v3.0
Bellande Mesh Sync is distributed under the GNU General Public License v3.0, see LICENSE and NOTICE for more information.
Bellande Mesh Sync is distributed under the CODE_OF_CONDUCT and NOTICE for more information.