bevy-paperdoll

Crates.iobevy-paperdoll
lib.rsbevy-paperdoll
version
sourcesrc
created_at2023-08-19 07:49:42.294076
updated_at2024-12-07 03:36:43.154646
descriptionBevy plugin for 2D paper doll
homepagehttps://github.com/fralonra/bevy-paperdoll
repositoryhttps://github.com/fralonra/bevy-paperdoll
max_upload_size
id948536
Cargo.toml error:TOML parse error at line 25, column 1 | 25 | autolib = false | ^^^^^^^ unknown field `autolib`, expected one of `name`, `version`, `edition`, `authors`, `description`, `readme`, `license`, `repository`, `homepage`, `documentation`, `build`, `resolver`, `links`, `default-run`, `default_dash_run`, `rust-version`, `rust_dash_version`, `rust_version`, `license-file`, `license_dash_file`, `license_file`, `licenseFile`, `license_capital_file`, `forced-target`, `forced_dash_target`, `autobins`, `autotests`, `autoexamples`, `autobenches`, `publish`, `metadata`, `keywords`, `categories`, `exclude`, `include`
size0
fralonra (fralonra)

documentation

README

bevy-paperdoll

Latest version Documentation MIT/Apache 2.0 CI Bevy tracking

Bevy plugin for paperdoll, a 2D pixel-based stationary paper doll model.

screenshot

Usage

Add the plugin to your app first.

use bevy::prelude::*;
use bevy_paperdoll::{PaperdollAsset, PaperdollPlugin};

fn main() {
    App::new()
        .add_plugins(PaperdollPlugin);

    // Other logic
    // ...
}

Then load a paperdoll file and store the handle. You can use ppd-editor to create a valid paperdoll asset.

fn load_paperdoll(asset_server: Res<AssetServer>) {
    let handle = asset_server.load("your/paperdoll.ppd");

    // Store the handle.
    // ...
}

Create a paperdoll from the loaded asset and play with it.

fn create_paperdoll(
    mut paperdolls: ResMut<Assets<PaperdollAsset>>,
) {
    // Access the paperdoll asset using the handle stored previously.
    let paperdoll_asset = paperdolls.get_mut(&handle).unwrap();

    // Create a paperdoll based on doll 0.
    // The returned id will be used to refer to this paperdoll in the following process.
    let paperdoll_id = paperdoll_asset.create_paperdoll(0);

    // Do something with the paperdoll just created.

    // eg. Set slot 0 to fragment 1
    // paperdoll_asset.slot_use_fragment(paperdoll_id, 0, 1);

    // eg. Set slot 1 to empty
    // paperdoll_asset.slot_use_empty(paperdoll_id, 1);

    // Get the image to be drawn on the screen.
    let paperdoll_image = paperdoll_asset.take_texture(paperdoll_id).unwrap();
}

See examples for more.

Bevy Compatibility

bevy bevy-paperdoll
0.15 0.5
0.14 0.4
0.13 0.3
0.12 0.2
0.11 0.1
Commit count: 19

cargo fmt