| Crates.io | bevy_assets_extensions |
| lib.rs | bevy_assets_extensions |
| version | 0.8.1 |
| created_at | 2025-05-31 08:33:00.227435+00 |
| updated_at | 2026-01-19 20:29:50.029061+00 |
| description | Extensions for bevy assets, with support of collection as assets and a loader manager. |
| homepage | https://cyloncore.com |
| repository | https://gitlab.com/cyloncore/bevy_assets_extensions |
| max_upload_size | |
| id | 1696185 |
| size | 615,889 |
Extensions for bevy assets, with the support:
ron file. And load them as assets. The bundle can be defined statically or dynamically.| bevy | bevy_assets_extensions |
|---|---|
| 0.18 | 0.8 |
| 0.17 | 0.6-0.7 |
| 0.16 | 0.2-0.5 |
| 0.15 | 0.1 |
bevy_assets_extensions is heavily inspired by bevy_asset_loader. The main limitation of bevy_asset_loader is that it defines collection as bevy Resource, which allow only one collection of a given type to be loaded at a given time. This works fine for games with a static structure, but it fails to scale to game with larger world needing a more dynamic structure. In bevy_assets_extensions, bundles are defines as Asset which allow multiple variant of the same collection to be loaded.