Crates.io | bevy_assets_extensions |
lib.rs | bevy_assets_extensions |
version | 0.5.0 |
created_at | 2025-05-31 08:33:00.227435+00 |
updated_at | 2025-09-13 06:46:18.686736+00 |
description | Extensions for bevy assets, with support of collection as assets and a loader manager. |
homepage | https://cyloncore.com |
repository | https://gitlab.com/cyloncore/bevy_assets_extensions |
max_upload_size | |
id | 1696185 |
size | 182,137 |
Extensions for bevy assets, with the support:
ron
file. And load them as assets. The bundle can be defined statically or dynamically.bevy | bevy_assets_extensions |
---|---|
0.16 | 0.2-0.5 |
0.15 | 0.1 |
bevy_assets_extensions
is heavily inspired by bevy_asset_loader. The main limitation of bevy_asset_loader
is that it defines collection as bevy Resource
, which allow only one collection of a given type to be loaded at a given time. This works fine for games with a static structure, but it fails to scale to game with larger world needing a more dynamic structure. In bevy_assets_extensions
, bundles are defines as Asset
which allow multiple variant of the same collection to be loaded.