Crates.io | bevy_fake_interior |
lib.rs | bevy_fake_interior |
version | |
source | src |
created_at | 2023-11-13 00:33:55.221509 |
updated_at | 2025-01-12 17:12:58.73395 |
description | Fake interior material for Bevy. |
homepage | https://github.com/Neopallium/bevy_fake_interior |
repository | https://github.com/Neopallium/bevy_fake_interior |
max_upload_size | |
id | 1033149 |
Cargo.toml error: | TOML parse error at line 23, column 1 | 23 | autolib = false | ^^^^^^^ unknown field `autolib`, expected one of `name`, `version`, `edition`, `authors`, `description`, `readme`, `license`, `repository`, `homepage`, `documentation`, `build`, `resolver`, `links`, `default-run`, `default_dash_run`, `rust-version`, `rust_dash_version`, `rust_version`, `license-file`, `license_dash_file`, `license_file`, `licenseFile`, `license_capital_file`, `forced-target`, `forced_dash_target`, `autobins`, `autotests`, `autoexamples`, `autobenches`, `publish`, `metadata`, `keywords`, `categories`, `exclude`, `include` |
size | 0 |
Based off the Godot shader from here: https://github.com/OBKF/Fake-Interior-Shader-for-GodotEngine The example textures are also from that repo.
bevy_fake_interior = "0.2"
bevy_fake_interior = "0.1"
bevy_fake_interior = "0.0.2"
bevy_fake_interior = "0.0.1"