| Crates.io | bevy_flurx_wry_core |
| lib.rs | bevy_flurx_wry_core |
| version | 0.1.0-alpha1 |
| created_at | 2024-06-02 14:27:55.429565+00 |
| updated_at | 2024-06-02 14:27:55.429565+00 |
| description | The core crate of bevy_flurx_wry |
| homepage | |
| repository | https://github.com/not-elm/bevy_flurx_wry |
| max_upload_size | |
| id | 1259236 |
| size | 122,972 |
[!CAUTION] This crate is in the early stages of development and is subject to disruptive changes.
The purpose of this crate is integrate bevy and wry using bevy_flurx.
In addition to that, I would like to take advantage of bevy's extensibility and discover bevy's potential to transcend the framework of existing game engines.
The operation has been confirmed on Windows and MacOS.
Ubuntu is currently not supported.
There are two ways to create a webview:

use bevy::prelude::*;
use bevy::window::PrimaryWindow;
use bevy_flurx_wry::prelude::*;
fn spawn_webview(
mut commands: Commands,
window: Query<Entity, With<PrimaryWindow>>,
) {
// Converts the `Window` attached the entity into a webview window.
commands.entity(window.single()).insert(
WryWebViewBundle {
uri: WebviewUri::new("https://bevyengine.org/"),
..default()
}
);
}
use bevy::prelude::*;
use bevy::window::PrimaryWindow;
use bevy_flurx_wry::prelude::*;
fn spawn_webview(
mut commands: Commands,
window: Query<Entity, With<PrimaryWindow>>,
) {
commands.spawn((
WryWebViewBundle {
..default()
},
AsChildBundle {
// Here, create a webview as child inside a given window.
parent: ParentWindow(window.single()),
bounds: Bounds {
position: Vec2::new(100., 100.),
size: Vec2::new(500., 500.),
min_size: Vec2::new(100., 100.),
},
..default()
},
));
}
You can listen events from the webview and, conversely, emit events to the webview.
javascript
// you can use any type.
const event = {
message: "message"
};
window.__FLURX__.emit("event_id", event);
rust
use bevy::prelude::*;
use bevy_flurx_wry::prelude::*;
use serde::Deserialize;
#[derive(Deserialize, Debug)]
struct MessageFromWebview {
message: String,
}
fn read_webview_message(
mut er: EventReader<IpcEvent<MessageFromWebview>>
) {
for e in er.read() {
println!("webview message: {}", e.payload.message);
}
}
javascript
window.__FLURX__.listen("event_id", ({message}) => {
console.log(message);
});
rust
use bevy::prelude::*;
use bevy_flurx_wry::prelude::*;
use serde_json::json;
fn emit_event(
mut views: Query<&mut EventEmitter>
) {
for mut emitter in views.iter_mut() {
emitter.emit("event_id", &serde_json::json!({
"message" : "hello world!"
}));
}
}
IpcEvent can't receive the output value from the other side.
In this case, IpcCommand can be used.
IpcComamnd can be divided into two command patterns: action-command, task-command
Please check examples/ipc_command.rs for details.
Please see here.
| bevy_flurx_wry | bevy_flurx | bevy |
|---|---|---|
| 0.1.0-alpha1 | 0.5.2 | 0.13.2 |
This crate is licensed under the MIT License or the Apache License 2.0.