bevy_fog_of_war

Crates.iobevy_fog_of_war
lib.rsbevy_fog_of_war
version
sourcesrc
created_at2025-01-20 11:13:00.60587+00
updated_at2025-01-20 11:13:00.60587+00
descriptionA fog of war implementation for the Bevy game engine.
homepagehttps://github.com/foxzool/bevy_fog_of_war
repository
max_upload_size
id1523798
Cargo.toml error:TOML parse error at line 18, column 1 | 18 | autolib = false | ^^^^^^^ unknown field `autolib`, expected one of `name`, `version`, `edition`, `authors`, `description`, `readme`, `license`, `repository`, `homepage`, `documentation`, `build`, `resolver`, `links`, `default-run`, `default_dash_run`, `rust-version`, `rust_dash_version`, `rust_version`, `license-file`, `license_dash_file`, `license_file`, `licenseFile`, `license_capital_file`, `forced-target`, `forced_dash_target`, `autobins`, `autotests`, `autoexamples`, `autobenches`, `publish`, `metadata`, `keywords`, `categories`, `exclude`, `include`
size0
ZoOL (foxzool)

documentation

https://docs.rs/bevy_fog_of_war

README

Bevy Fog of War

A fog of war implementation for the Bevy game engine. This crate provides a simple way to add fog of war effects to your 2D games, with support for multiple light sources, smooth transitions, and explored area tracking.

Features

  • 2D fog of war with smooth transitions
  • Multiple dynamic light sources
  • Adjustable fog density and color
  • Explored area tracking with configurable visibility
  • Camera movement controls
  • Efficient GPU-based implementation using WGSL shaders

Usage

TODO

Compatibility

Bevy Version Plugin Version
0.15 0.1.0

License

This project is licensed under either of

at your option.

Contributing

Unless you explicitly state otherwise, any contribution intentionally submitted for inclusion in the work by you, as defined in the Apache-2.0 license, shall be dual licensed as above, without any additional terms or conditions.

Commit count: 0

cargo fmt