bevy_pkv

Crates.iobevy_pkv
lib.rsbevy_pkv
version
sourcesrc
created_at2022-04-25 15:04:40.121303
updated_at2024-11-30 11:03:45.614417
descriptionPersistent key value store for apps/games
homepage
repositoryhttps://github.com/johanhelsing/bevy_pkv
max_upload_size
id573918
Cargo.toml error:TOML parse error at line 18, column 1 | 18 | autolib = false | ^^^^^^^ unknown field `autolib`, expected one of `name`, `version`, `edition`, `authors`, `description`, `readme`, `license`, `repository`, `homepage`, `documentation`, `build`, `resolver`, `links`, `default-run`, `default_dash_run`, `rust-version`, `rust_dash_version`, `rust_version`, `license-file`, `license_dash_file`, `license_file`, `licenseFile`, `license_capital_file`, `forced-target`, `forced_dash_target`, `autobins`, `autotests`, `autoexamples`, `autobenches`, `publish`, `metadata`, `keywords`, `categories`, `exclude`, `include`
size0
Johan Klokkhammer Helsing (johanhelsing)

documentation

README

bevy_pkv

crates.io MIT/Apache 2.0 docs.rs ci

bevy_pkv is a cross-platform persistent key value store for rust apps.

Use it for storing things like settings, save games etc.

Currently, the Bevy dependency is optional, so it may be used in other games/apps as well.

Usage with Bevy

Add a store resource to your app

# #[cfg(feature = "bevy")] { // ignore this line
use bevy::prelude::*;
use bevy_pkv::PkvStore;

fn main() {
App::new()
    .add_plugins(DefaultPlugins)
    .insert_resource(PkvStore::new("FooCompany", "BarGame"))
    // ...insert systems etc.
    .run();
}
# }

This will create or load a store in the appropriate location for your system, and make it available to bevy systems:

fn setup(mut pkv: ResMut<PkvStore>) {
    if let Ok(username) = pkv.get::<String>("username") {
        info!("Welcome back {username}");
    } else {
        pkv.set_string("username", "alice")
            .expect("failed to store username");

        // alternatively, using the slightly less efficient generic api:
        pkv.set("username", &"alice".to_string())
            .expect("failed to store username");
    }
}

Using your own types implementing serde::Serialize and Deserialize:

#[derive(Serialize, Deserialize)]
struct User {
    name: String,
}

fn setup(mut pkv: ResMut<PkvStore>) {
    if let Ok(user) = pkv.get::<User>("user") {
        info!("Welcome back {}", user.name);
    } else {
        let user = User {
            name: "bob".to_string(),
        };
        pkv.set("user", &user).expect("failed to store user");
    }
}

See the examples for further usage

Usage without Bevy

Disable the default features when adding the dependency:

bevy_pkv = {version = "0.9", default-features = false}

Implementation details

Native

redb and rmp_serde (MessagePack) is used for storage. It's creating a bevy_pkv.redb db in the appropriate application data directory for your system.

Alternatively, disable default-features and enable the rocksdb feature to use a RocksDB-based implementation or sled feature to use sled db.

Wasm

Window.localStorage and serde_json is used for storage. Perhaps IndexedDb and something else would have been a better choice, but its API is complicated, and I wanted a simple implementation and a simple synchronous API.

Bevy version support

The main branch targets the latest bevy release.

bevy bevy_pkv
0.15 0.12, main
0.14 0.11
0.13 0.10
0.12 0.9
0.11 0.8
0.10 0.7
0.9 0.6
0.8 0.5
0.7 0.2, 0.3, 0.4
0.6 0.1

License

MIT or Apache-2.0

Commit count: 168

cargo fmt