bevy_rerecast_transmission

Crates.iobevy_rerecast_transmission
lib.rsbevy_rerecast_transmission
version0.0.2
created_at2025-07-28 02:21:28.404209+00
updated_at2025-07-31 06:20:12.663361+00
descriptionTODO
homepage
repositoryhttps://github.com/janhohenheim/bevy_rerecast
max_upload_size
id1770595
size128,930
Jan Hohenheim (janhohenheim)

documentation

README

Rerecast

crates.io docs.rs

rerecast logo

Rust port of of Recast, the industry-standard navigation mesh generator used by Unreal, Unity, Godot, and other game engines.

Features & Roadmap

Rerecast

  • Generate polygon mesh
  • Generate detail meshes
  • Generate tiles
  • Partitioning
    • Watershed
    • Monotone
    • Layer

Bevy Integration

  • Editor
    • Extract meshes from running game
    • Configure navmesh generation
    • Visualize navmesh
    • Send navmesh to running game
    • Save and load navmesh
  • API
    • Optional editor communication
    • Generate navmeshes on demand
    • Automatically regenerate navmeshes
Commit count: 0

cargo fmt