Crates.io | bevy_simplenet_events |
lib.rs | bevy_simplenet_events |
version | 0.4.0 |
source | src |
created_at | 2024-01-02 22:17:23.042779 |
updated_at | 2024-07-05 02:21:16.657015 |
description | Event-based networking API built on bevy_simplenet |
homepage | |
repository | https://github.com/UkoeHB/bevy_simplenet_events |
max_upload_size | |
id | 1086718 |
size | 124,473 |
Provides an events-based API for handling a networked connection, built on top of bevy_simplenet
.
This crate requires nightly rust.
Client connection events, client/server message events, and server responses can be iterated with event readers in multiple systems. Client requests can be drained with ServerRequestSource
in one system.
An event 'channel' of a single type is FIFO, however different event channels will not be synchronized with each other. This crate is not well-suited for users who want global FIFO ordering for all client/server outputs (use bevy_simplenet
directly instead).
We assume the user's connection-event handlers are scheduled after RefreshSet
in schedule First
and before other event handlers.
Events must be registered in the same order on the server and client.
This crate's API is highly opinionated to facilitate precise handling of reconnects.
We update the client and server state every tick in RefreshSet
in schedule First
. All old events are cleared, and new events are inserted. If a user's connection-event handlers are scheduled before other event handlers as expected, then we guarantee the following:
Clients
ClientMessageReader
will only read server messages from the current connection session. Old messages (from before the last disconnect) are discarded.ClientResponseReader
will only emit ServerResponse::Response
or ServerResponse::Ack
for responses received in the current connection session. All other responses will fail with one of the response-fail variants (rejected/send failed/response lost). Note that we guarantee a response of some kind will be emitted for every client request sent.ClientReport::Connected
has not been read by ClientConnectionReader
at least once (TODO: there is an upstream race condition), or if the client is not connected. Message statuses can be monitored with the MessageSignal
returned from EventClient::send
, and request statuses can be monitored with the RequestSignal
returned from EventClient::request
or you can wait for a result to be emitted as an event. We include this guarantee to reduce the chance of clients sending messages based on stale client state while in the middle of handling connection events.Servers
ServerMessageReader
and ServerRequestSource
will only read client messages and requests from a client's current connection session. Old messages (from before the last disconnect) will be discarded.
Server messages for a client will silently fail to send or error-out if the most recent ServerReport::Connected
for that client has not been read by ServerConnectionReader
at least once (TODO: there is an upstream race condition), or if the client is not connected. We include this guarantee to reduce the chance of servers sending messages based on stale server state while in the middle of handling connection events. Note that responses from old connection sessions always fail to send to new sessions.
This crate is less efficient than bevy_simplenet
.
Events are serialized and deserialized twice to enable ad-hoc event types.
The client and server have additional indirection and copying to transmit messages from the internal client/server to the user.
Events are exposed by reference rather than by value (except for client requests, which are drained by value on the server).
Shared
Prepare message types and the channel tag that implements EventPack
.
#[derive(SimplenetEvent, Serialize, Deserialize)]
struct DemoMsg1(usize);
#[derive(SimplenetEvent, Serialize, Deserialize)]
struct DemoMsg2(usize);
#[derive(SimplenetEvent, Serialize, Deserialize)]
struct DemoRequest(usize);
#[derive(SimplenetEvent, Serialize, Deserialize)]
struct DemoResponse(usize);
#[derive(Serialize, Deserialize, Clone, Debug, Eq, PartialEq)]
struct DemoConnectMsg(String);
#[derive(Debug, Clone)]
struct DemoChannel;
impl EventPack for DemoChannel
{
type ConnectMsg = DemoConnectMsg;
}
Prepare event setup function. This should be called on both the server and client apps.
fn event_setup(app: &mut App)
{
app
.register_simplenet_client_message::<DemoChannel, DemoMsg1>()
.register_simplenet_client_message::<DemoChannel, DemoMsg2>()
.register_simplenet_server_message::<DemoChannel, DemoMsg1>()
.register_simplenet_server_message::<DemoChannel, DemoMsg2>()
.register_simplenet_request_response::<DemoChannel, DemoRequest, DemoResponse>()
;
}
Server
Prepare server factory.
type DemoServerReport = bevy_simplenet::ServerReport<DemoConnectMsg>;
fn demo_server_factory() -> bevy_simplenet::ServerFactory<EventWrapper<DemoChannel>>
{
bevy_simplenet::ServerFactory::<EventWrapper<DemoChannel>>::new("test")
}
Prepare server setup function (example).
fn setup_server(app: &mut App) -> url::Url
{
let server = demo_server_factory().new_server(
enfync::builtin::native::TokioHandle::adopt_or_default(),
"127.0.0.1:0",
bevy_simplenet::AcceptorConfig::Default,
bevy_simplenet::Authenticator::None,
bevy_simplenet::ServerConfig::default(),
);
let url = server.url();
app.insert_simplenet_server(server);
event_setup(app);
url
}
Client
Prepare client factory.
fn demo_client_factory() -> bevy_simplenet::ClientFactory<EventWrapper<DemoChannel>>
{
bevy_simplenet::ClientFactory::<EventWrapper<DemoChannel>>::new("test")
}
Prepare client setup function (example).
fn setup_client(app: &mut App, url: url::Url, client_id: SessionId, connect_msg: DemoConnectMsg)
{
let client = demo_client_factory().new_client(
enfync::builtin::Handle::adopt_or_default(),
url,
bevy_simplenet::AuthRequest::None{ client_id },
bevy_simplenet::ClientConfig::default(),
connect_msg
);
app.insert_simplenet_client(client);
event_setup(app);
}
Client connection reports must be handled before all other client events each tick.
fn handle_client_connection_reports(reader: ClientConnectionReader<DemoChannel>)
{
for connection in reader.iter()
{
match connection
{
bevy_simplenet::ClientReport::Connected => todo!(),
bevy_simplenet::ClientReport::Disconnected => todo!(),
bevy_simplenet::ClientReport::ClosedByServer(_) => todo!(),
bevy_simplenet::ClientReport::ClosedBySelf => todo!(),
bevy_simplenet::ClientReport::IsDead(_) => todo!(),
}
}
}
Server connection reports must be handled before all other server events each tick.
fn handle_server_connection_reports(reader: ServerConnectionReader<DemoChannel>)
{
for (session_id, connection) in reader.iter()
{
match connection
{
bevy_simplenet::ServerReport::<DemoConnectMsg>::Connected(_, _) => todo!(),
bevy_simplenet::ServerReport::<DemoConnectMsg>::Disconnected => todo!(),
}
}
}
Any registered message type can be sent.
fn send_client_message(client: EventClient<DemoChannel>)
{
client.send(DemoMsg1(42));
client.send(DemoMsg2(24));
}
Any registered message type can be sent.
fn send_server_message(In(session_id): In<SessionId>, server: EventServer<DemoChannel>)
{
server.send(session_id, DemoMsg1(42)).unwrap();
server.send(session_id, DemoMsg2(24)).unwrap();
}
Client messages
fn read_client_messages(reader: ServerMessageReader<DemoChannel, DemoMsg1>)
{
for (session_id, message) in reader.iter()
{
todo!()
}
}
Client requests
Draining a request source consumes all requests, since we expect you to do something with the request token.
fn read_client_requests(source: ServerRequestSource<DemoChannel, DemoRequest1, DemoResponse1>)
{
for (token, request) in source.drain()
{
todo!()
}
}
Server messages
fn read_server_messages(reader: ClientMessageReader<DemoChannel, DemoMsg1>)
{
for message in reader.iter()
{
todo!()
}
}
Server responses
fn read_server_responses(reader: ClientResponseReader<DemoChannel, DemoRequest1, DemoResponse1>)
{
for response in reader.iter()
{
match response
{
ServerResponse::Response(response, _) => todo!(),
ServerResponse::Ack(_) => todo!(),
ServerResponse::Reject(_) => todo!(),
ServerResponse::SendFailed(_) => todo!(),
ServerResponse::ResponseLost(_) => todo!(),
}
}
}
bevy | bevy_simplenet_events |
---|---|
0.14 | v0.4 |
0.13 | v0.3 |
0.12 | v0.1 - v0.2 |