Crates.io | bevy_spritesheet_editor |
lib.rs | bevy_spritesheet_editor |
version | 0.2.2 |
created_at | 2025-09-08 18:19:10.802211+00 |
updated_at | 2025-09-14 04:46:10.93095+00 |
description | Editor for spritesheet defined with bevy_spritesheet |
homepage | https://cyloncore.com |
repository | https://gitlab.com/cyloncore/bevy_spritesheet |
max_upload_size | |
id | 1829709 |
size | 141,418 |
This is an editor for state configuration to use with the bevy_spritesheet
crate. In particular, it allows generating characters for your games.
Install with:
cargo install bevy_spritesheet_editor
Up to date usage can be obtained by running:
bevy_spritesheet_editor --help
We provide example data in the bevy_spritesheet_lpc repository. This can be clone using:
git clone https://gitlab.com/cyloncore/bevy_spritesheet_lpc.git
Then it is possible to run the editor with the following command:
bevy_spritesheet_editor bevy_spritesheet_lpc/ assets.bundle.ron character.ron
Example of multi-layered sprites defined using this project (images from LCP Spritesheet Generator).
This crate supports:
bevy | bevy_spritesheet |
---|---|
0.16 | 0.1 |