Crates.io | bevy_streamdeck |
lib.rs | bevy_streamdeck |
version | |
source | src |
created_at | 2022-07-30 16:17:15.031927 |
updated_at | 2024-11-30 14:30:17.618364 |
description | Elgato Stream Deck plugin for Bevy |
homepage | https://github.com/vleue/bevy_streamdeck |
repository | https://github.com/vleue/bevy_streamdeck |
max_upload_size | |
id | 635613 |
Cargo.toml error: | TOML parse error at line 18, column 1 | 18 | autolib = false | ^^^^^^^ unknown field `autolib`, expected one of `name`, `version`, `edition`, `authors`, `description`, `readme`, `license`, `repository`, `homepage`, `documentation`, `build`, `resolver`, `links`, `default-run`, `default_dash_run`, `rust-version`, `rust_dash_version`, `rust_version`, `license-file`, `license_dash_file`, `license_file`, `licenseFile`, `license_capital_file`, `forced-target`, `forced_dash_target`, `autobins`, `autotests`, `autoexamples`, `autobenches`, `publish`, `metadata`, `keywords`, `categories`, `exclude`, `include` |
size | 0 |
This is a plugin for integrating the Elgato Stream Deck with the Bevy game engine. It allows you to handle input events from the Stream Deck and control its display.
app.add_plugin(StreamDeckPlugin);
Receive events from button presses (see inputs example):
fn print_streamdeck_events(mut streamdeck_input_events: EventReader<StreamDeckInput>) {
for event in streamdeck_input_events.iter() {
info!("{:?}", event);
}
}
Set a button color (see colors example):
fn set_color(streamdeck: Res<StreamDeck>) {
streamdeck.set_key_color(1, Color::BLUE);
}
Display an image on a button (see image example):
fn set_image(streamdeck: Res<StreamDeck>, logo: Res<Logo>, images: Res<Assets<Image>>) {
let handle: Handle<Image> = ...;
if let Some(image) = images.get(&handle) {
streamdeck.set_key_image(1, &image);
}
}
For Linux setup, please refer to the rust-streamdeck getting started guide.
Bevy | bevy_streamdeck |
---|---|
0.15 | 0.5 |
0.14 | 0.4 |
0.13 | 0.3 |
0.9 | 0.2 |
0.8 | 0.1 |