| Crates.io | bevy_ui_borders |
| lib.rs | bevy_ui_borders |
| version | 0.3.0 |
| created_at | 2023-03-02 12:28:57.661258+00 |
| updated_at | 2023-03-18 15:41:10.819009+00 |
| description | Bevy UI borders plugin |
| homepage | |
| repository | https://github.com/ickshonpe/bevy_ui_borders |
| max_upload_size | |
| id | 798857 |
| size | 134,943 |

A Bevy plugin that adds border and outline rendering to UI nodes.
Supports Bevy 0.10
Only supports solid one-colour borders due to the limitations of the current Bevy UI renderer.
Add the dependency to your Bevy project:
cargo add bevy_ui_borders
To display a bordered UI node:
BordersPlugin plugin to your app.BorderColor component and a NodeBundle where the border field of its Style component is set to a non-zero thickness.BorderColor: Defines the color of a UI node's border.Outline: Specifies the color and thickness of the outline around the UI node's border.BorderedNodeBundle: A bundle for creating UI nodes with a border and outline.
BorderBundle: A bundle for adding border and outline components to an existing UI node.
To draw a white UI node with a red border:
use bevy::prelude::*;
use bevy_ui_borders::*;
fn main() {
App::new()
.add_plugins(DefaultPlugins)
.add_plugin(BordersPlugin)
.add_startup_system(spawn_example)
.run();
}
fn spawn_example(mut commands: Commands) {
commands.spawn(Camera2dBundle::default());
commands.spawn((
NodeBundle {
style: Style {
size: Size::new(Val::Px(100.), Val::Px(100.)),
margin: UiRect::all(Val::Px(100.)),
border: UiRect::all(Val::Px(10.)),
..Default::default()
},
background_color: Color::WHITE.into(),
..Default::default()
},
BorderColor(Color::RED),
));
}
cargo --run --example minimal
cargo --run --example tiles
cargo --run --example outlines
cargo --run --example stress