Crates.io | bevy_vrm1 |
lib.rs | bevy_vrm1 |
version | 0.2.2 |
created_at | 2025-06-01 10:25:25.195408+00 |
updated_at | 2025-06-22 04:42:43.179504+00 |
description | Allows you to use VRM and VRMA in Bevy |
homepage | |
repository | https://github.com/not-elm/bevy_vrm1 |
max_upload_size | |
id | 1697024 |
size | 2,979,468 |
[!CAUTION] This crate is in an early stage of development and may undergo breaking changes.
[!NOTE] This crate only supports VRM 1.0.
This crate allows you to use VRM1.0 and VRMA.
Name | currently supported |
---|---|
Spring Bone | ✅ |
Look At | ✅ |
Animation(vrma) | ✅ |
First Person | ❌ |
This is a feature for expressing the sway of a character's hair and other parts.
LookAt is a component for animating the line of sight into a VRM model.
You can use the LookAt
component to track a specific target or the mouse cursor.
You can play animations using VRMA.
Feature | Description | default |
---|---|---|
serde | derive Serialize and Deserialize for components |
no |
bevy_vrm1 | bevy |
---|---|
0.1.0 ~ | 0.16 |
Using bevy_game_template to CI.
@not_not_elm