bevy_vrm1

Crates.iobevy_vrm1
lib.rsbevy_vrm1
version0.2.2
created_at2025-06-01 10:25:25.195408+00
updated_at2025-06-22 04:42:43.179504+00
descriptionAllows you to use VRM and VRMA in Bevy
homepage
repositoryhttps://github.com/not-elm/bevy_vrm1
max_upload_size
id1697024
size2,979,468
elm (not-elm)

documentation

README

bevy_vrm1

Crates.io Docs

[!CAUTION] This crate is in an early stage of development and may undergo breaking changes.

[!NOTE] This crate only supports VRM 1.0.

This crate allows you to use VRM1.0 and VRMA.

Usage

Name currently supported
Spring Bone
Look At
Animation(vrma)
First Person

Spring Bone

SpringBone

This is a feature for expressing the sway of a character's hair and other parts.

examples

Look At

LookAt

LookAt is a component for animating the line of sight into a VRM model. You can use the LookAt component to track a specific target or the mouse cursor.

examples

Animation(vrma)

VRMA

You can play animations using VRMA.

examples

Features

Feature Description default
serde derive Serialize and Deserialize for components no

Versions

bevy_vrm1 bevy
0.1.0 ~ 0.16

Credits

Using bevy_game_template to CI.

Sample Models

  • AliciaSolid by © DWANGO Co., Ltd.

Contact

  • Discord: @not_not_elm
Commit count: 49

cargo fmt