| Crates.io | bismuth |
| lib.rs | bismuth |
| version | 0.0.4 |
| created_at | 2017-03-28 23:14:30.545052+00 |
| updated_at | 2018-05-01 21:54:21.341813+00 |
| description | A 3D game world represented as cubes in an oct-tree that can be manipulated in real time. |
| homepage | |
| repository | https://github.com/olson-sean-k/bismuth |
| max_upload_size | |
| id | 9219 |
| size | 268,749 |

Bismuth is a game library that represents a 3D world as an oct-tree that can be manipulated in real time.
An oct-tree is used for spatial partitioning and storing cubic geometry that represents the game world. Each leaf subdivision is a cube, but its geometry can be modified by contracting the edges along each axis. This can be used to approximate curves and other more interesting shapes.
