Crates.io | bitcoinleveldb-versionedit |
lib.rs | bitcoinleveldb-versionedit |
version | 0.1.16-alpha.0 |
source | src |
created_at | 2023-01-18 17:13:05.520934 |
updated_at | 2023-03-31 15:02:04.193975 |
description | abstraction representing an edit on a particular version |
homepage | |
repository | https://github.com/klebz/bitcoin-rs |
max_upload_size | |
id | 761841 |
size | 113,559 |
The bitcoinleveldb-versionedit
crate provides
a Rust implementation of the version edit
structure for LevelDB, a high-performance
key-value storage library. It is part of the
subcomponents of the Bitcoin system.
The bitcoinleveldb-versionedit
crate is a direct
translation from C++ to Rust of the version edit
structure in the Bitcoin system's LevelDB
implementation.
The VersionEdit structure is used to encode edits made to the Version structure, which represents a snapshot of the database at a specific point in time. The edits can be used to update the version information stored in the manifest file. The manifest file contains a series of versions and a pointer to the current version, which can be used to recover the state of the database.
The VersionEdit
structure contains methods to
encode and decode edits that can add, delete or
modify files in the database. It also has methods
to set the log file number, the last sequence
number, and the compact pointer for a given
level. The VersionEditDeletedFileSet
structure
stores the deleted files.
This crate is part of a direct translation from C++ to Rust of the bitcoin core. As such, some of the function bodies may still be in the process of translation. Please note that this system will become testable once the translation process is complete.
There are no mathematical ideas associated with the tokens in this crate.
91> could you teach me more about this interface?
Sure! The VersionEdit
interface in LevelDB is
used to modify the VersionSet
, which represents
the set of all versions of the key-value database
stored on disk.
Here's a breakdown of the methods in the
VersionEdit
interface:
default() -> VersionEdit
: Creates a new
VersionEdit
object with default values.
set_comparator_name(name: &str)
: Sets the name
of the comparator used to order keys in the
database.
set_log_number(num: u64)
: Sets the number of
the current log file.
set_prev_log_number(num: u64)
: Sets the number
of the previous log file.
set_next_file(num: u64)
: Sets the number of
the next file to be created.
set_last_sequence(seq: u64)
: Sets the last
sequence number.
add_file(level: u64, file_num: u64, file_size: u64, smallest: InternalKey, largest: InternalKey, deleted: bool)
: Adds a new file to
the specified level of the database. The
smallest
and largest
parameters specify the
range of keys in the file, and deleted
indicates whether the file has been deleted or
not.
delete_file(level: u64, file_num: u64)
: Marks
the specified file as deleted.
encode_to<W: Write>(&self, writer: &mut W) -> Result<(), Error>
: Encodes the contents of the
VersionEdit
object and writes them to the
given Write
object.
decode_from<R: Read>(&mut self, reader: &mut R) -> Result<(), Error>
: Decodes the contents of
a VersionEdit
object from the given Read
object and updates the current object
accordingly.
debug_string(&self) -> String
: Returns
a human-readable string representation of the
VersionEdit
object.
The VersionEdit
interface is used to make
changes to the VersionSet
and then persist those
changes to disk. It allows you to add new files to
the database, delete existing files, and update
various metadata such as the log file number and
the last sequence number.